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| Name of MUD | Eclipse of Fate | ||||
| Date MUD Opened | January 1988 | ||||
| Telnet | eclipseoffate.com:8002 | ||||
| Web Page | http://www.eclipseoffate.com | ||||
| Admin Name | Artimus | ||||
| Admin Email | artimus@eclipseoffate.com | ||||
| Geographical Location | Not Listed Here | ||||
| Primary Language | English | ||||
| Codebase | CirceMUD [Heavily modified Circle 3.0 bpl 8] | ||||
| Category | Medieval Fantasy | ||||
| Theme | Medieval | ||||
| Status | Fully Operational | ||||
| World Originality | All Original | ||||
| World Size | Gigantic (20001+ rooms) | ||||
| Average Players Online | 6-10 | ||||
| Playerkilling | Restricted Playerkilling | ||||
| Roleplaying | Accepted | ||||
| Features |
Quests Supports ANSI Multiclassing Allowed Hiring Builders Hiring Coders Has Clans/Cabals Saves Equipment at Exit Playerkilling Allowed |
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| Description |
* Many unique zones not found anywhere else populate our world * Transports and mounts (subdue and rideability factors) * Artificial intelligence for mobs * Gambling * Delayed spells * Realistic race characteristics * Pkill and bounty system * Clan code * Object materials and condition * Damage and repair for objects * Climate options within rooms and a coordinate system * The ability to smell/touch/feel/listen in rooms for added realism * AUTOQUESTING as well as immortal run quests * Many, many more things The best feature on our MUD is the way our players and immortal team work together to make Eclipse of Fate a fun place to be. We have T1 connectivity with a server that features dual Athlon MP processors. You will be happy you stopped by to visit. We have worked hard to make your experience a unique one. At Eclipse of Fate, "The Magic is Back!" |
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