Top MUD Sites

About this Site
MUD Forums
MUD Articles
MUD Reviews
TMS Rules
Our Affiliates
Advertise with Us

Top MUD Sites
Add your MUD
Edit your MUD
Sites 1-20
Sites 21-40
Sites 41-60
Sites 61-80
Sites 81-100


Reviews Section
Star Wars: Shattered Equinox by Caspian

It's been awhile since I said anything about SWSE, so I thought I'd drop a note to anyone out there looking for a new SWR to call home, or just another MUD to kill some time and have some fun on.

Now's a great time to give us a shot. We're on the verge of commencing the Yuuzhan Vong invasion and are swamped with a multitude of new code implementations including, but not exclusive to: three new subclass for the Yuuzhan Vong, new ship-types, extra-vehicular seats to help avoid death in snubfighters, an entirely refurbished space code including two different coordinate modes, an entirely new Senatorial system including Galactic Senate meetings, new forms of weaponry including amphistaves and force-whips, quadrant shielding allowing shunting of shielding and shield reinforcement, new command types for capital ships allowing them to roll and pitch in order to expose more of their weapons for use, or to hide a weakened shield, and so, so much more.

I'm not working alone, either. Darrik from SWRIP is actively programming, and my longtime partner Kupek is always around, providing superb programming insight and debugging whatever comes up. My staff's doing a superb job aswell. The admins have proven themselves fair and just when dealing with the players. The builders are heavily active and are always surprising me with new projects to such a great degree that I can't keep coming up with assignments for them. As a result, we have 20+ planets and are growing swiftly.

Our playerbase hasn't changed much from the start. In the dead hours of the night/early morning, you'll never find more than 5 people online, not including the immortals, and in our peak hours, which range from noon to about 11:30 at night, it's usually 8 - 16 players. But the players are very friendly and talkative, and all very enthusiastic, making it a fun environment to work and play in.

On something of a less jovial note, I suppose, I'm content to report no great immortal controversies in the last six weeks, which is a big plus since my staff and I seem to attract them like magnets. If.. was ... made of metal... or something. Because of the seemingly good rhythm the immortals have come in to, I'm actively recruiting builders. Everyone who applies gets a shot.

Also, please feel free to check out, as it's always being updated and we're always doing great things with it. We'd love to have you come by and check us out, so feel free.

See you around,