Star Wars: Shattered Equinox
by
Ralia
I have not been a player on Star Wars: Shattered Equinox for very long, compared to many of the people who do play there, but I have been able to notice lots of the ups, and downs, of it. Over all, I believe it to be a place that, if you want to roleplay, - and have an in-depth character - you should come to, and try out.
The Player-Base is not the largest, but it has evolved much from it's beginnings of 3-10 players. On some nights we see as many as 30 people, while tonight we only have 14 players online. Most of the players roleplay very well, with few exceptions. The roles that are possible are endless. Lately, I have seen a guy make a company(Well, I have seen several people try to do that) and then another person start a mercenary group.
Now, This MUD is not without faults. Some of the Immortals either do not do their job well, or not at all, while most do what they are supposed to do without any problems. Caspian, SE's creator, is not around, but that causes few problems. Slowly the Immortal staff is becomming better as it hires new Immortals and weeds out the ones who do not do their job.
Shattered Equinox is set in the New Jedi Order era, but the Yuuzhan Vong invasion has not occured yet. We have many many planets to explore, and the large number we have increases all the time. Our coding staff has installed alot of new code, and every day come up with more.
If you want a MUD that has okay RP and a small player base, then I am sure you can find one around...But if you want to have great roleplay, and get to see a MUD that gives the players the ability to be just about anything(Within limits, of course...And if you can't RP something, then you can't really be it, either) then come to Star Wars: Shattered Equinox.
Jedi Knight Ralia Ver'Melcor