The main thing that sets distant lands apart from others is the style of play. You can roll play your character, turning everything into a vast adventure. Or you can hack and slash your way across the world and everything in between. It gives the player so many options and choices that it actully becomes addictive to most. Even if you quit the game for years at a time you randomly think back to your time playing. After 6 years or so of off and on play on distant lands i can only think of one downside to the game. At times it can turn you into a computer room hermit.