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Reviews Section
OtherSpace Interactive SF Saga by Antigone

    I've been at Otherspace for a little over 5 months now, and I feel that I can honestly say its the best MUSH I've taken part in.  There are a great number of key elements that place OS above and beyond the rest.  
      First off, the Admin are great.  To me, the quality of the admin running the place is more important than players, plots, and just about anything else.  I came to OS from a MUSH where I left for just that reason....rotten administrative leadership.  I have found OS to have everything a player could want.  The admin are knowledgeable, and eager to help.  At least one can usually be found online at almost any hour of the day or night.  They treat the players with respect, and seem to honestly have the players best interests in mind.  I don't think I have ever seen any member of the Staff publicly squabbling with a player.  If conflict does arise, the admin take quick action.
      Second, the theme and plots.  Otherspace is an originally themed game, which in any capacity involves a lot of extra work on the admin's part, and can easily be done poorly. OS lacks for nothing.  There are multiple worlds and enough races to keep just about anybody happy.  There is an opportunity for just about every type of player, whether you're strictly into humanoid characters (I think there are something like 8 or 9 choices for that alone) or giant lizards. Giant cats, giant bears, creepy jellyfish......and they're all set up in a way that is pleasingly realistic. And if you have an idea for a new race, the admin are not above listening to your suggestions. A lot of time has been put into making the world complete, and yet it still allows a lot of room for creative expression on the players part.  In fact, OS relies heavily on players for their input in developing the storyline.  OS isn't like so many other MUSHes I've seen, where the players are only there to act out the admin's fantasies like little more than puppets.  The story is for the players, and it is the players that ultimately decide the outcome.  Any player can expect to be involved in a major plot.  "Newsworthy" scenes aren't reserved for the 'main characters' or 'admin favorites' because there really aren't any.  If you make an effort to get involved, and show up for prescheduled arc events, there's no reason why you shouldn't see some action.  And if you put in a request for a little RP for you and your friends, there are a good many admin appointed to the staff specifically for helping to generate role-play and scenes.
      Finally, there are my fellow players at OS.  Otherspace has a good, strong player base.  The characters are diverse and interesting, and the players behind them skilled.  Although people talk about 'enforcing' RP, I have found that the good majority of players there need no enforcing.  People /want/ to RP, and do RP at most every opportunity. IC and OOC are kept carefully separate, and except for a few inadvertent slip ups, I have seen few violations. There is little drive on OS for players to gather to themselves the most coded wealth, or the best coded objects.  
      It didn't take me but a week or so to become addicted to Otherspace, and I haven't regretted it a day since.  The web page is well organized and has every detail a player could need to get started.  There are also certain options for newbies to "borrow" characters to look around the world before developing their own unique characters.  I would and have recommended Otherspace to anyone who is serious about role playing.  I urge anyone even remotely interested to check it out.  Its well worth your time and effort.