|
|
#1 |
|
New Member
Join Date: Feb 2003
Posts: 29
![]() |
Well, first of all I'd like to welome myself to the boards (j/k)
I've been mucking around with a new game idea that lead me to screen control for multiple clients. Anyhow, the discussion has surfaced on MUD-Dev a few times over the years, and since I don't plan to release this code, I wrote a little memo about how to actually do screen control on a MUD. The possibilities are pretty mind-boggling. Luckily I'm not a designer. Anyhow, here's the link: Ncurses on a MUD Let me know what you think. Hold all flames regarding rhetoric, grammer, spelling, etc. I'm a coder not a tech. writer. -X |
|
|
|
|
|
#2 |
|
Posts: n/a
|
Actually it's been done. I rack my brain trying to remember the name of the mud, but I cannot. Anyway, it basically had a status bar at the bottom with your vital stats, and this was protected from screen scroll. Anyone know what mud im referring to? this is not some new thing-- the mud in question was around like three quarters of a decade ago (was diku derived)
Presageful, have I gazed upon the bars, To watch that fluttering stranger ! and as oft With unclosed lids, already had I dreamt Of my sweet birth-place, and the old church-tower, Whose bells, the poor man's only music, rang From morn to evening, all the hot Fair-day, So sweetly, that they stirred and haunted me With a wild pleasure, falling on mine ear Most like articulate sounds of things to come ! |
|
|
|
#3 |
|
New Member
Join Date: Feb 2003
Posts: 29
![]() |
That's interesting. I didn't know that. I do want to point out however, that I never said this was a new thing, only that no one has ever answered a question in this regard.
I didn't claim to invent anything, just that I had spent time and effort figuring something out and I am offering it to the community. -X |
|
|
|
|
|
#4 | |
|
New Member
Join Date: Aug 2003
Location: Brisbane, Australia
Posts: 2
![]() |
Quote:
What extra presentation features are you after? |
|
|
|
|
|
|
#5 |
|
New Member
Join Date: Feb 2003
Posts: 29
![]() |
Well, I am, philosophically, opposed to triggers in general. You do raise an interesting point by mentioning zMUD.
As far as I know zMUD won't support screen control. It's already written in curses. I'm not looking for anything. As stated, I did this research for a non-MUD game I'm working on. To give you an idea, if you've seen BattleTech MUX, it's something similar to that but with more fast-paced and complex combat. The game requires screen control, so I just accept that people won't have triggers or curses-based clients. It's just something I have to accept. I was just putting that research out there for anyone interested. I like to imagine how a game could do more than just augment scrolling text. If you open your mind, it's conceivable, however unfeasible(sp) to do anything. *shrug* Thanks for the feedback -X |
|
|
|
|
|
#6 |
|
New Member
Join Date: Feb 2003
Posts: 29
![]() |
Double-post somehow, sorry.
-X |
|
|
|