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This is a discussion on "Guidelines for an RPI mud." in the Top Mud Sites Advanced MUD Concepts forum : Originally Posted by Newworlds I do believe there is already an option to dictate whether a game has permadeath or not. I seriously wouldn't think it hard to find those games just by searching for permadeath. I took five minutes to find your three muds that have permadeath. Here they are: 6 Dragons Archaic Journey SoulMUD: Age of Dogma Shouldn't take long to try these three out! (hint: My guess is that there are a lot more than three muds with permadeath. I think if it is such an important traight they ought to have it in their ... |
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#121 | |
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Member
Join Date: Apr 2003
Posts: 168
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Re: Guidelines for an RPI mud.
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And of course all three have detailed character creation, no names, no globals, persistent immersive environment, skill based, apps required, right? And when they say permadeath they mean once your pc dies they're gone? Because apparently some people feel permadeath too is a fluid term. |
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#122 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,101
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Re: Guidelines for an RPI mud.
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--matt |
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#123 |
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Senior Member
Join Date: Apr 2002
Location: New England
Posts: 598
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Re: Guidelines for an RPI mud.
Originally Posted by Jazuela
And yet, a very loud minority of the forum wants it changed. The vast majority doesn't think it's important enough to voice an opinion, and a very loud minority is happy with the status quo. Responded to by Logos Really? Can you point us to evidence of this vast majority you speak of, or are you just hand-waving? I can just as easily, and just as without any evidence whatsoever, speculate that the vast majority thinks the current definition of RPI is silly, though I suspect that the vast majority of users if, when asked what features make up an RPI, would come up with a list that bears little relationship to the one Delerak posted or, indeed, to other randomly-asked people's list of RPI features. I can easily point to evidence. Check out the membership list of the forum. Check on how many registered users exist on it. Now compare that with the subset of users who "think it's important enough to voice an opinion," and you will find that the vast majority of the forum is not part of that subset. It's simple math. Out of all the people who are registered on this forum, only a small minority thought it was important enough to voice an opinion one way or another. The rest of the membership might very well have an opinion on the subject, but didn't feel any particular need to express that opinion on the forum to which they are registered. |
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#124 | |
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Moderator
Join Date: Oct 2002
Name: Chris
Location: Wolverhampton, UK
Posts: 349
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Re: Guidelines for an RPI mud.
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Lies, damn lies, and statistics! |
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#125 | |
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Senior Member
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 698
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Re: Guidelines for an RPI mud.
From the front page:
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#126 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,101
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Re: Guidelines for an RPI mud.
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In other words, it really IS just a handful of people who are trying to impose some arbitrary definition of RPI on Topmudsites. Keep in mind that those of us objecting are not putting forth our own, narrow view of what an RPI is. We're just arguing a dogmatic approach to the definition of a term about which there is clearly no consensus is not the way to go. --matt |
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#127 |
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Administrator
Join Date: May 2005
Name: Derek
Location: Orlando
Posts: 241
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Re: Guidelines for an RPI mud.
Funny thing is, there really was (still is) a stock mud on here behind the listing. At one point there were even 4 people playing it
![]() The 'out' counter went up over 400 times, but alas the poor stockmud got no real inbound votes. |
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#128 |
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Senior Member
Join Date: Apr 2002
Location: New England
Posts: 598
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Re: Guidelines for an RPI mud.
In other words, it really IS just a handful of people who are trying to impose some arbitrary definition of RPI on Topmudsites.
It is ALSO just a handful of people who are trying to *oppose* some arbitrary definition of RPI. That was my point. Something has actively been a certain way, for over a decade, according to the handful of people who thought it was worth identifying at all. And for over a decade, an almost equal-sized handful of people have wanted to change that, and have not been successful. And everyone else - has been content enough with how things are, for the past decade plus, that they didn't think it was important enough to bother trying to change. |
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#129 | |||
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,101
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Re: Guidelines for an RPI mud.
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Anyway, as far as I'm concerned RPI means exactly what it says - roleplaying intensive. Your view of what roleplaying intensive specifically is is free to differ from mine or anyone else's but you're no more right than anyone else is. --matt P.S. If you want to make your quoting of others' posts easier to read, enclose quotes in [-quote-] and [-/quote-] tags, removing the four - symbols from them (which are there so that they won't render as the tags themselves in this post. Not a big deal but it does make a post nicer to look at. |
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#130 |
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Senior Member
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Re: Guidelines for an RPI mud.
It's not just about permdeath. Look at the list that was the first post here, and that list is even missing a few.
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#131 | ||
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Member
Join Date: Sep 2007
Location: Emily's Shop
Posts: 39
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Re: Guidelines for an RPI mud.
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Perhaps a better question to ask is: suppose you were to ask a large sample of MUDders what they understand by the term "RPI", would the majority answer something along the lines of the first post in this thread, or would the majority simply understand that it is a MUD which is "role-play intensive"? If, as I suspect, the great majority would understand the term to mean something other than what you mean by it, that means that your definition is no longer a viable one now, even if it ever was to begin with. Last edited by shasarak : 04-03-2008 at 05:39 AM. |
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#132 | ||
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Member
Join Date: Apr 2002
Posts: 123
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Re: Guidelines for an RPI mud.
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And it worked! I had one of my guys say on our forums:Quote:
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#133 | |
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Senior Member
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Re: Guidelines for an RPI mud.
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#134 | |
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Moderator
Join Date: Oct 2002
Name: Chris
Location: Wolverhampton, UK
Posts: 349
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Re: Guidelines for an RPI mud.
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#135 |
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Senior Member
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Re: Guidelines for an RPI mud.
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#136 | |
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Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 384
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Re: Guidelines for an RPI mud.
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Perhaps you will one day finally accept that the term RPI is and was a poor term. You were not part of the creation of it, you are not in authority to speak on it beyond your own personal opinion of it as we agreed at the beginning of this thread. I have no problem with you deciding what RPI means to "you" or your friends specifically. I do have a problem with you trying to incorporate your defination as a global definition. I think that is all of our problem. Your definition is not and will not be accepted by others as a global definition. |
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