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This is a discussion on "Medievia" in the Top Mud Sites Advertising for Players forum : Anyone can find something on Medievia that they enjoy. (This list updated weekly) Newbie Friendly (Newbies get gold and dragon crystals which can be offered for additional practices.) Holo's (Find special random load zones in Wilderness, on holidays, and regular days alike) Huge Starting City of Medievia New Multi-Level Requirements Update (Single class people require less xp than double/triple/quad class) Permanent Double Xp! (You receive 2x as much xp per kill than you used to) Immortal Channel (Attain HERO level, and you can talk to the gods and other HERO's on your own channel) No ... |
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#1 |
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New Member
Join Date: Dec 2005
Posts: 6
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Anyone can find something on Medievia that they enjoy. (This list updated weekly)
Newbie Friendly (Newbies get gold and dragon crystals which can be offered for additional practices.) Holo's (Find special random load zones in Wilderness, on holidays, and regular days alike) Huge Starting City of Medievia New Multi-Level Requirements Update (Single class people require less xp than double/triple/quad class) Permanent Double Xp! (You receive 2x as much xp per kill than you used to) Immortal Channel (Attain HERO level, and you can talk to the gods and other HERO's on your own channel) No Hunger/Thirst when you attain HERO level Avatars (Players who help new people on the game) Adversary (Game within a game, pure pk, help adversary) Dragonlairs (18-27 people going to destroy a dragonlair and its dragon.) Automated Auction System Catalog System (Like the old Sears catalog, listing of items sold by players in clanshops) DungeonMaster (This system controls the wilderness and mobfactions, as well as other aspects of the game to make it much more interesting.) Bloodlines (Have a kid or two. Become a Legend in your own time.) Clans (95 clans in the game, Gain a hp bonus) Clanships (Buy a ship, kill serpents, gather fae) Chaotic Player Killing (People can loot your eq, corpse) Grave NPK (Non looting, but you die and corpse) Neutral Player Killing (People cannot loot your eq, no corpse) God Run Quests Game Run Autoquests 4 classes, 31 levels per class. Multiclass System Clantowns (Clans can join together) Trading (Buy goods, and sell for profit) Huge Wilderness, with many kinds of mobs that roam it. Mobfactions that attack the unwary in the Wilderness Limited and Damageable Eq, Use eggs to extend timed eq. Catacombs (Huge zone underground for collecting eggs) Hundreds of Zones Politics (Run for Governor of Medievia) Dragonflight (Call a dragon and fly through wilderness to zones) Hellraider/Hellreaper/Voroderms (Randomly located CPK wilderness) Slugs (Wilderness mob worth tons of experience and gold) medievia.com 4000 www.medievia.com Something for Everyone! --Tyreblood (Player for 6 years and counting! ![]() |
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#2 |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 637
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Moderator note: Subthread deleted. This is a promotional forum.
If you have questions or concerns about legality, licensing, plagiarism, proper credit to authors, etc., please direct them to more appropriate forums like Legal Issues. If you have reason to believe a game is violating the rules of TMS, contact Synozeer. |
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#3 |
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New Member
Join Date: Dec 2005
Posts: 2
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Thank you.. although I think its slightly ironic that the moderators only stepped in so long after (no action even when Soleil has to comment on the flaming yet again) that I had to post such a long reply pointing out the obvious that this promotional thread has been smeared into anything but... that appropriate actions were then finally taken.
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#4 |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 637
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Looks like I got to it in about 15 hours. I'm sorry if you think I should be checking every thread on TMS more often than once per day, but sometimes I have things to do.
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#5 |
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Senior Member
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 699
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15 hours is plenty fast for a discussion forum like this. If moderation was always that fast, we'd probably have a lot more activity here. Well done, Valg.
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#6 |
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New Member
Join Date: Dec 2005
Posts: 6
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Anyone can find something on Medievia that they enjoy.
Newbie Friendly (Newbies get gold and dragon crystals which can be offered for additional practices.) Avatars (Players who help new people on the game) Adversary (Game within a game, pure pk, help adversary) Dragonlairs (18-27 people going to destroy a dragonlair and its dragon.) Automated Auction System Catalog System (Like the old Sears catalog, listing of items sold by players in clanshops) DungeonMaster (This system controls the wilderness and mobfactions, as well as other aspects of the game to make it much more interesting.) Bloodlines (Have a kid or two. Become a Legend in your own time.) Clans (Gain a hp bonus) Clanships (Buy a ship, kill serpents, gather fae) Chaotic Player Killing (People can loot your eq, corpse) Grave NPK (Non looting, but you die and corpse) Neutral Player Killing (People cannot loot your eq, no corpse) God Run Quests Game Run Autoquests 4 classes, 31 levels per class. Multiclass System Clantowns (Clans can join together) Trading (Buy goods, and sell for profit) Huge Wilderness, with many kinds of mobs that roam it. Mobfactions that attack the unwary in the Wilderness Limited and Damageable Eq, Use eggs to extend timed eq. Catacombs (Huge zone underground for collecting eggs) Hundreds of Zones Politics (Run for Governor of Medievia) Dragonflight (Call a dragon and fly through wilderness to zones) Hellraider/Hellreaper/Voroderms (Randomly located CPK wilderness) Slugs (Wilderness mob worth tons of experience and gold) medievia.com 4000 www.medievia.com Something for Everyone! --Tyreblood |
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#7 |
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New Member
Join Date: Jan 2006
Posts: 1
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Medevia:
I've been playing Med for over 3 years and many of the players there have also been playing for years. I have even met my husband there and many friends who I never could have met otherwise! Medievia is a game for everyone...you can play by yourself or a group of friends. There is a lot of posts about what Med contains rich environment, lots of people, lots to do, ect.. When Med was unstable a while back I came to tms and tried all the top muds, and the one in 5th place had 20 people online. Medievia has 300+ people on at any given time and players from all over the world. It's also much larger and easier to learn than most of the others. My only drawback of Medievia is this: DRAMA... people get over emotional of the game and go off the deep end often. People complain about the game, complain about how it's run, complain about everything that can be complained about... but alot of them keep coming back... why? If you are looking to try something new and feel up to using years of your life if you get into it, then Medievia is the place for you! on a side note: Vryce is one crazy guy, he has crazy ideas but then again without those ideas Medievia would not be here and keep people involved for so long. Thanks! |
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#8 |
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New Member
Join Date: Dec 2005
Posts: 6
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Anyone can find something on Medievia that they enjoy. (This list updated weekly)
Newbie Friendly (Newbies get gold and dragon crystals which can be offered for additional practices.) Holo's (Find special random load zones in Wilderness, on holidays, and regular days alike) Huge Starting City of Medievia New Multi-Level Requirements Update (Single class people require less xp than double/triple/quad class) Permanent Double Xp! (You receive 2x as much xp per kill than you used to) Immortal Channel (Attain HERO level, and you can talk to the gods and other HERO's on your own channel) No Hunger/Thirst when you attain HERO level Avatars (Players who help new people on the game) Adversary (Game within a game, pure pk, help adversary) Dragonlairs (18-27 people going to destroy a dragonlair and its dragon.) Automated Auction System Catalog System (Like the old Sears catalog, listing of items sold by players in clanshops) DungeonMaster (This system controls the wilderness and mobfactions, as well as other aspects of the game to make it much more interesting.) Bloodlines (Have a kid or two. Become a Legend in your own time.) Clans (95 clans in the game, Gain a hp bonus) Clanships (Buy a ship, kill serpents, gather fae) Chaotic Player Killing (People can loot your eq, corpse) Grave NPK (Non looting, but you die and corpse) Neutral Player Killing (People cannot loot your eq, no corpse) God Run Quests Game Run Autoquests 4 classes, 31 levels per class. Multiclass System Clantowns (Clans can join together) Trading (Buy goods, and sell for profit) Huge Wilderness, with many kinds of mobs that roam it. Mobfactions that attack the unwary in the Wilderness Limited and Damageable Eq, Use eggs to extend timed eq. Catacombs (Huge zone underground for collecting eggs) Hundreds of Zones Politics (Run for Governor of Medievia) Dragonflight (Call a dragon and fly through wilderness to zones) Hellraider/Hellreaper/Voroderms (Randomly located CPK wilderness) Slugs (Wilderness mob worth tons of experience and gold) medievia.com 4000 www.medievia.com Something for Everyone! --Tyreblood (Player for 6 years and counting! |
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#9 |
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Member
Join Date: May 2005
Location: Milwaukee, WI
Posts: 73
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I see you forgot to mention this is a PAY FOR PERKS mud & in order to compete in PK you will have to pay hard cash to get adequate eq. You will not, repeat NOT, be on an even playing field if you do not pay for the perks.
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#10 |
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Member
Join Date: Apr 2002
Posts: 123
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Imo, this is abuse. This is a mud that's been banned by synozeer and at the mud owner's behest, someone now deliberately spams weekly feature lists to keep a front page presence. Seems a bit off to me.
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#11 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,101
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Quote:
How about some moderation here, moderators? Slamming Medievia doesn't belong in a thread on Advertising. --matt |
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#12 | |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 637
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Quote:
That said, repeating the same ad three times isn't exactly great netiquette. If you have something new to add, tyreblood, feel free to do so. Otherwise, let's not have the advertising forum devolve into a round-robin of "*bump*", or variants thereof. |
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#13 | ||
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Member
Join Date: Apr 2002
Posts: 123
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Quote:
What I'm slamming is the technique of repeating exactly the same feature list week after week after week. To me, that's spam and abuse. If a moderator could confirm that's fine, users repeating exactly the same information to keep the same thread at the top, that's cool too. What if everyone does that? |
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#14 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,101
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Quote:
Edit: Lest you get the wrong impression, Adam is not giving me privileged information or whatnot. It just happened to come up during a conversation about TMS. --matt |
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#15 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,101
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Quote:
Say, Tyre, along these lines, some advice, if you don't mind.. If you're going to post feature lists regularly, which seems to be allowed, why not pick a certain theme each week and expound upon features that contribute to that theme? For instance, "community dynamics" or "in-game politics" or "pvp combat" or whatever features you feel are appropriate rather than just posting the same thing. I bet that'd work out considerably better for you. --matt |
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Medievia - Similar Threads
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| Thread | Thread Starter | Forum | Replies | Last Post |
| medievia gone? | nass | Tavern of the Blue Hand | 36 | 01-08-2006 09:59 PM |
| New Changes to Medievia! | Soleil | Advertising for Players | 4 | 10-09-2005 12:44 PM |
| Welcome, Medievia | the_logos | Tavern of the Blue Hand | 79 | 09-10-2005 06:19 PM |
| Medievia V is here! | Soleil | Advertising for Players | 0 | 06-28-2005 04:29 PM |
| Medievia | Anzerion | Advertising for Players | 60 | 05-12-2005 08:10 PM |
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