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Chiaroscuro: The Interactive Fantasy Saga Website: http://chia.jointhesaga.com Telnet: jointhesaga.com:2003 The first phase of the High City of Halagh, the second realm to open in the fantasy world of Chiaroscuro: The Interactive Fantasy Saga, is now reachable through the game's Turbo Chargen system. Here's a quick rundown of basics about the Halaghi: The High City of Halagh, in a jagged mountain range well to the northeast of the walled city-state of Fastheld, is home to a hardy, somewhat diminuitive people known as the Halaghi. They are effectively human, but stand four feet tall ...



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Old 12-01-2003, 06:43 AM   #1
Brody
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Chiaroscuro: The Interactive Fantasy Saga
Website: http://chia.jointhesaga.com
Telnet: jointhesaga.com:2003

The first phase of the High City of Halagh, the second realm to open in the fantasy world of Chiaroscuro: The Interactive Fantasy Saga, is now reachable through the game's Turbo Chargen system. Here's a quick rundown of basics about the Halaghi:

The High City of Halagh, in a jagged mountain range well to the northeast of the walled city-state of Fastheld, is home to a hardy, somewhat diminuitive people known as the Halaghi.

They are effectively human, but stand four feet tall on average. All have blonde, shock white or silver hair. All have names that start with the prefix Hal'. They have an affinity for clothing made from the thick, furry hides of wild animals caught in the mountain passes around the communities of Halagh, Um-Halagh, Nu-Halagh and Lo-Halagh.

They are a tight-knit people who have managed to develop some technological marvels in the peaks of Halagh: Steam turbines, refined gas for powering of lanterns, manufacturing, and dirigibles for transportation between the summit communities.

The Halaghi care for their elders, their young, and everyone in between: If someone needs medical care, they get it. If they need work, work is found for them. If they need clothes, they're clothed.

They are governed by a panel of Halaghi known as buroks-in-answering, whose members are up for election every ninety days to ensure that a diversity of leadership is achieved with a minimum of opportunities for corruption or imbedded politics.

Their economy is based on barter, not currency: One Halaghi may provide a product or service in exchange for another product or service.

The Halaghi often find themselves categorized in two roles:

Factures: Laborers, both general and specialized, who work in the mines, build machines and keep the steam rolling through the pipes.

Buroks: Healers and social workers who help with medical care and employment.

IC Positions Available:

The isolated mountain communities known as the High City of Halagh need a starting core of roleplaying addicts, self-starters who prefer to play in relative solitude in small groups in a unique environment apart from the larger realm of Fastheld. The following initial positions are available for players:

- Nine buroks needed for the council of buroks-in-answering. When the Halaghi playerbase is large enough, the council's membership will rotate every 90 days to give everyone a chance to lead.

- Buroks needed as healers, employment aides, and social workers.

- Factures needed as mechanics, farmers and miners.

Log on to Chiaroscuro (jointhesaga.com 2003) to create a character for one of these positions and @mail Brody with your request to be appointed to one of the slots.
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