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There are over 130 separate unique areas and 8 million rooms in Materia Magica. The average number of players online is 275. There's also a very nice wilderness system - if you are saying that your wilderness system in your game, Hephos, isn't used by your players as separate areas with which to explore and adventure, then you are under-utilizing your wilderness. Materia Magica is making good use of theirs. There are separate zones within the wilderness - areas where hill giants roam and where you can find cave trolls, they aren't all in the same location or ...



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Old 09-23-2003, 01:10 PM   #31
vedic
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There are over 130 separate unique areas and 8 million rooms in Materia Magica. The average number of players online is 275.

There's also a very nice wilderness system - if you are saying that your wilderness system in your game, Hephos, isn't used by your players as separate areas with which to explore and adventure, then you are under-utilizing your wilderness. Materia Magica is making good use of theirs. There are separate zones within the wilderness - areas where hill giants roam and where you can find cave trolls, they aren't all in the same location or just based on terrain. So yes, I would say that 8 million rooms does count towards the total.

It's also very easy to have lots of rooms. But having lots of detailed, well-described rooms, with interesting NPCs who have their own scripting and interaction? Much harder. There are few games who do a really good job at making use of the systems they have, so I would say that quantity is definitely != quality.
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