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This is a discussion on "Muds that do NOT sell perks for money" in the Top Mud Sites Advertising for Players forum : Antira wrote: Originally Posted by Muds on the list should fulfil the following three criteria: 1. No in game advantages can be bought for RL money I know you don't want to hear this, but in that case, no MUD qualifies. There's no way for an administration to claim that in-game advantages cannot be bought for RL money as it's not under the control of the admin. They can only specify that they, as admin policy, disapprove and will punish people retroactively, but at that point, in-game advantages have already been bought. I'd change ... |
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#31 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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Antira wrote:
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I'd change this to, "The mud administrators or controlling organization doesn't sell in-game things to the players" though that does have a fairly different meaning from what you wrote above. --matt |
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#32 | ||
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Member
Join Date: Apr 2003
Posts: 168
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#33 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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--matt |
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#34 | |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 641
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1) In answer to the allegations being made, I'm the one who handles the money for CF, so to speak. If a player buys a whatnot, I process the request, send them a thank-you, and make sure the whatnot gets to them. All I have is an automatically-generated email with a contact address and the name that was on the credit card. I'm not sent anything about who they're playing currently, and I don't really care.
1B) I suppose they could reply to my thank-you and tell me "I'm currently playing X!!! Help me out! LOLZORS!", but that hasn't happened once in my career as an Implementor. If it does happen, it certainly won't have a positive impact on how I interact with that player. 1C) If a player bribed a staff member (no T-shirt involved, just mailed them a check or whatever) and I found out about it, the staff member would be fired on the spot. (We've fired some people during my tenure, but never for that.) The possibility that a bribe could happen in the future doesn't make us a "pay-for-perks" MUD. See below. 2) Carrion Fields states up front that OOC influence on IC issues is not allowed. In other words, we have a rule that buying a whatnot doesn't get you special treatment. 3) Therefore, if you say that buying a CF whatnot leads to special treatment, you're accusing me of accepting a bribe and breaking our own rules, since I'm the only one with both the information and the access to grant IC "favors". If you want to level that accusation, it would be courteous if you provided proof that it is happening anywhere but in your mind. Until someone comes up with any such evidence, I'll continue to state what we stated at the beginning of this thread: Carrion Fields doesn't sell anything that impacts gameplay. (Unless the T-shirt keeps them so warm that it steadies their typing, or the keychain keeps them from locking themselves out of their house. Feel free to start another thread on that. It wouldn't surprise me.) Quote:
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#35 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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That's what I was commenting on when I said that there's no way for a MUD to honestly claim that there are no RMT happening in it and thus that real life money doesn't affect gameplay. The MUD can only claim that it has a policy against it, but then, so does Blizzard, and World of Warcraft gold is the single most traded game-related virtual asset in MUDs/MMOs. --matt |
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#36 |
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Member
Join Date: Apr 2002
Posts: 123
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Muds cost money to run and as far as I know, there's a whole bunch of muds which fund themselves through fundraisers such as Valg's - ie using merchandising etc. We certainly do. But the thing is, there's no in-game gain there, and that's what all this is actually about. Maybe the label of "profitmaking" muds would be a sharper illustrator of the difference for people. Ie there are muds out there which exist purely to make money off people (Med, IRE) and use such mechanisms as pay-for-perks to do so.
Now I'm sure that some of the profitmakers are outstanding but I also have this perception that they're a bit cheap and deceitful. Cheap, because they're leeching off the work of us free guys - who do it for the love of our games, and who already have it much more difficult because we don't operate with the luxury of advertising budgets or professional programmers. Deceitful because it's all dressed up and labelled as "free", which is an offensive description to those of us who know the real meaning of what a free mud is and is supposed to be. I guess with less and less mudders around nowadays, maybe they're finding it harder to attract people from the outside, so maybe they're concentrating on places where it's easier to get their players, such as here. Maybe another topic should be started in the Blue Tavern in which we (the non-profitmakers) could discuss ways to combat those profitmaking muds and leech something back. I don't think it would actually be that hard really. The key is to choose the battles carefully, choosing battles that they can't really pursue because they might cut their bottom line. Ie just giving away stuff that they'd charge for. Anyhow, as interesting as this is, it's just a detraction and not really what this topic is about. |
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#37 |
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Senior Member
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Clandestine MUD
Godwars II Awakened Worlds Everwar All four, great MUDs, in different ways. They should definitely be on the list. |
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#38 | ||||
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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--matt |
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#39 |
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Member
Join Date: Mar 2006
Posts: 45
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Anitra, could you please update your first post with all the muds added? And add something in your post, perhaps in caps, that says it will be updated with new muds added. Perhaps that would keep people from starting to read the nonsense and just moving on.
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#40 | |
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New Member
Join Date: Feb 2006
Posts: 9
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#41 | ||
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Member
Join Date: Sep 2005
Posts: 121
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Luvan wrote: : April 10 2006,23:58
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the_logos wrote: April 10 2006,16,07 Quote:
1. No in game advantages are sold BY THE ADMINISTRATORS for RL money 2. The mud is fully operational and well established 3. The mud has qualities that distinguish it from the large mass of mostly-stock muds And here is an updated list, this time in alphabetical order, to make it easier to follow. (I don’t have time to add the URLs now, but I’ll do that next time the list is updated, unless someone else cares to step in and do the honours). Feel free to suggest more Muds, as long as you keep the standards up. 4 Dimensions Aabahran Abandoned Realms Adventures unlimited Awakened Worlds Armageddon Awakened Worlds Carrion Fields Clandestine Discworld Everwar Godwars II Harshlands Medieval Times mume- multi users in middle earth Realms of Despair Shadows of Isildur Shattered Kingdoms Sloth mud The secret of Atlas Wheel of Time MUD Unwritten legends Zebedee |
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#42 | ||
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Senior Member
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Take care, Jason |
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#43 | |||
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Senior Member
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But if all you know if Viagra MUDs, you might be convinced that everyone's out to spend money too. Take care, Jason |
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#44 | |
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Member
Join Date: Jan 2006
Posts: 99
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Just don't complain when your posts get deleted, Jason. Not even an attempt at decency this time around.
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#45 |
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Senior Member
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During some down time tonight, I began to go through the list and try some newer, less advertised or known Free to Play MUDs.
.Dimension 2 and Resident Evil: Re-incarnate, both from AJS Games, both struck me as unique and fun(and completely free). If you are a fan of Resident Evil, high-tech/gunnery style games, good maps(RER's actually adds to the horror setting, because of how well their line-of-sight works), then you should definitely check ou this newly released game. .D2's system seems to borrow elements from Final Fantasy, Diablo II, and .Hack; the combination is actually implemented very well, and I had the most fun trying these two newer MUDs that I've had playing a new MUD(as opposed to the same old established PvP MUDs, or my testing/playing my own MUDs) in a long time. Check them out, definitely, and add them to the list. Particularly Resident Evil, simply because that is a great genre for an innovative MUD, and it really has not been looked into in the past verily. |
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#46 |
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New Member
Join Date: Apr 2006
Posts: 26
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I'd like to suggest adding LegendMud to the list.
It has a similar time travel theme as 4 Dimensions, but is a bit older. It's a very good mud with an unique world, and as far a I know totally free. |
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