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This is a discussion on "Muds that do NOT sell perks for money" in the Top Mud Sites Advertising for Players forum : Originally Posted by I'm seeing a pretty equal distribution, even in just the top 10 though, that certainly doesn't support the assertion that non-commercial MUDs can't compete because of lack of funds to go to advertizing. You're missing four major points: 1) There are far more non-commercial muds listed here than there are commercial ones, meaning that the commercial muds are generally much higher in the rankings. 2) The largest of the non-commercial muds are present on the list, while the larger commercial muds are not. 3) TMS is only one form of ... |
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#91 | ||
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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1) There are far more non-commercial muds listed here than there are commercial ones, meaning that the commercial muds are generally much higher in the rankings. 2) The largest of the non-commercial muds are present on the list, while the larger commercial muds are not. 3) TMS is only one form of advertising, and a relatively minor one (which also ties in to point 2 - the larger commercial muds don't even consider it worth bothering with). 4) It doesn't cost anything to list your mud on TMS, which makes the entire example rather irrelevent. Quote:
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#92 | |
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Member
Join Date: Jan 2006
Posts: 99
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2) I don't really care about what sort of harm it would do, I'm just horribly puzzled by the mindset. You're here competing with other MUDs successfully, but for some reason you want to take your ball home and not have to compete with them? Am I misunderstanding this somehow? |
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#93 | |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 642
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However, given that we meet Anitra's criteria, and nass is proposing to make a site based on her list, I don't see what the problem is. |
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#94 | |||
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Posts: 99
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#95 | |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 642
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It's a whole different world. I know it, you know, and it seems to me like everyone on this thread except the IRE affiliates knows it. (*): Or whatever term we're forced to use to describe our operations model here.. |
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#96 | |
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Join Date: Jan 2006
Posts: 99
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What I'm asking for is justification for this whole thing, these MUDs are already listed here, what is the justification for listing them on another side but leaving out the other MUDs they're competing against here? |
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#97 | |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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#98 | ||
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Posts: 99
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#99 | |||||
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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#100 |
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Member
Join Date: Jan 2006
Posts: 99
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Two questions:
1) Why is free advertising considered to be irrelevant in comparison to paid advertising when they both accomplish the same goal - i.e. exposure? If someone comes to TMS they see a banner and they see a list of other MUDs advertising themselves a couple of inches lower. Is this a mammoth difference? And this really applies to all sorts of advertising mediums, magasines and gaming sites can and do review games without payment. 2) Your points seem to hinge on the assumption that advertising is a much stronger factor in acquiring players than lower price. How do you support this? |
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#101 | |
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Member
Join Date: Sep 2005
Posts: 121
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Hadoryu:
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If it isn't the_logos targetting Carrion Fields to dilute the thread, it's some other IRE affiliate. Let me direct you once again to the three criteria below. 2. As has already been explained several times in this and other threads, most free muds have a definite problem making themselves visible, because: a) There are over 1000 free muds listed here and on TMC, of which only a small percentage are high quality, non-stock, long-term projects, which in turn makes it hard for these quality FREE muds to stand out against the grey mass. b) FREE muds don't have the funds for plastering their banners all over the Mud realated sites like the commercial Muds do. In addition to this they have to compete with commercial muds like the IRE games painting themselves out as 'free', which probably nets a fair amount of unsuspecting new players, or IRE wouldn't be so aggressive about keeping the label. And, as KaVir already pointed out, nobody has suggested that the FREE muds would leave TMS or TMC, only an additional resource, centered around them. And since the thread got spammed - AGAIN - a couple of pages, here is the list again, with The Dragon's Den included, (sorry about that). CRITERIA 1. No in game advantages are sold by the Administrators for RL money 2. The mud is fully operational and well established 3. The mud has qualities that distinguish it from the large mass of mostly-stock muds 4 Dimensions - 4dimensions.org:6000 - http://4dimensions.org Aabahran - 216.136.9.8:1848 - http://www.forsakenlands.org Abandoned Realms - 204.209.44.8:9000 - http://abandonedrealms.wolfpaw.net Adventures Unlimited - tharel.net:5005 - http://www.tharel.net Armageddon - ginka.armageddon.org:4050 - http://www.armageddon.org/intro/adpage.html Avendar - avendar.com:9999 - http://www.avendar.com Awakened Worlds - awakenedworlds.net:4000 - http://www.awakenedworlds.net Carrion Fields - carrionfields.com:9999 - http://www.carrionfields.com Clandestine - mud.clandestinemud.com:9476 - http://mud.clandestinemud.com Discworld - discworld.atuin.net:23 - http://discworld.atuin.net Dimension 2 - asj.mudmagic.com:6666 - http://asj.mudmagic.com Everwar - everwar.dune.net:4242 - http://www.everwar.net/ Godwars II - godwars2.com:3000 - http://www.godwars2.com Harshlands - muddled.harshlands.net:5555 - http://www.harshlands.net Legendmud - legendmud.org:9999 - http://www.legendmud.org Medieval Times - mud.lordtrox.com:8500 - http://www.lordtrox.com MUME - mume.pvv.org:23 - http://mume.pvv.org Realms of Despair - realms.game.org:4000 - http://www.realmsofdespair.com Resident Evil:Outbreak - tyro.genesismuds.com:5300 - http://tyro.genesismuds.com Shadows of Isildur - middle-earth.us:23 - http://www.middle-earth.us Shattered Kingdoms - mud.shatteredkingdoms.org:1996 - http://www.shatteredkingdoms.org Sloth mud - slothmud.org:6101 - http://www.slothmud.org The Dragon's Den - dden.discordia.org:2222 - http://dden.discordia.org The secret of Atlas - atlasmud.com:4445 - http://atlasmud.com Wheel of Time MUD - 207.234.147.46:2222 - http://www.wotmud.org/ Unwritten legends - www.unwritten.net:6666 - http://www.unwritten.net Zebedee - www.zebedee.org:7000 - http://www.zebedee.org |
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#102 | |||
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Posts: 99
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#103 | ||
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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However you're making two assumptions of your own. Firstly, you're assuming that having a cost is a negative influence, yet every time the subject of pay-for-perks/play arises there are plenty of people saying that they prefer that option. Secondly, you're assuming that this proposal needs to be justified or somehow balanced out against paid advertising - it doesn't, any more than the commercial muds should have to justify buying banner space. |
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#104 | |||
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Member
Join Date: Jan 2006
Posts: 99
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Secondly, I'm not condemning the effort, I just don't understand the basis and I'm interested in having it explained to me. I'm in no position to judge nor do I wish to. The question for me being, are non-commercial MUDs really placed at a disadvantage to commercial MUDs to warrant some sort of balancing that many people have condemned TMS for not providing? |
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#105 | |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 642
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Anitra has her criteria, and is talking about starting a new, independent website with a different focus based on those criteria. You are equally welcome to start a new website called "Matt's Proxies", where IRE staff can discuss loyally repeating Matt's methods of derailing advertising threads, and Anitra wouldn't get to decide who can or cannot participate there. You can say "I'm not condemning the effort", but I guess I don't believe you. |
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#106 |
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Senior Member
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