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This is a discussion on "Haven - Established Mud needs Players!" in the Top Mud Sites Advertising for Players forum : Haven is a highly detailed, extremely large world with a very small playerbase. We need more players to grow! Experience-point system complete with detailed combat and non-combat skills, highly detailed magic system, player-run economics and even player-ownable ships! 18 Player Races, 20+ Player Towns, 8 Religions 3 Continents! 4 Planes of existence! Newbie-friendly but geared towards grown-ups, run by grown-ups with multiple years of experience. mud.havenmud.com 4000... |
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#1 |
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New Member
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Haven - Established Mud needs Players!
Haven is a highly detailed, extremely large world with
a very small playerbase. We need more players to grow! Experience-point system complete with detailed combat and non-combat skills, highly detailed magic system, player-run economics and even player-ownable ships! 18 Player Races, 20+ Player Towns, 8 Religions 3 Continents! 4 Planes of existence! Newbie-friendly but geared towards grown-ups, run by grown-ups with multiple years of experience. mud.havenmud.com 4000 |
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#2 |
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New Member
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Re: Haven - Established Mud needs Players!
RECENT FEATURE ADDITION!
Players can now purchase estates in their home towns! Customizable descriptions! YAY! |
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#3 |
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New Member
Join Date: Aug 2007
Posts: 1
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Re: Haven - Established Mud needs Players!
Just a reminder!
Haven is a highly detailed, extremely large world with a very small playerbase. We need more players to grow! Experience-point system complete with detailed combat and non-combat skills, highly detailed magic system, player-run economics and even player-ownable ships! 18 Player Races, 20+ Player Towns, 8 Religions 3 Continents! 4 Planes of existence! Newbie-friendly but geared towards grown-ups, run by grown-ups with multiple years of experience. We have a very low playerbase and we deserve better! Help us player-types, you're our only hope! telnet://mud.havenmud.com:4000 Recent addition: QUEST SYSTEM! |
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#4 |
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New Member
Join Date: Aug 2004
Posts: 5
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Re: Haven - Established Mud needs Players!
I'm sorry to say that I had a very hard time getting by in Haven. It has a very fine code and lovely lay-out, but it's very different than many MUDs and there isn't a lot of support for total newbies. I consider myself a 'Grown-up' player, and I couldn't understand how I could progress my character or enjoy the MUD. It seems to offer a lot, but it's very difficult to understand how to advance or manage the given quests.
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#5 | |
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New Member
Join Date: May 2008
Posts: 1
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Re: Haven - Established Mud needs Players!
Quote:
Haven is based on the Nightmare Mud. Nightmare originated out of an older Mud around 93-94 due somewhat to a split in the admin (the others created Pheonix Mud, which is similar in concept). Haven and Nightmare are based on a skill system. In Nightmare, after playing for a little while as a newbie, you had to choose a class. You would receive a skillset based on the class with 4 primary skills, 4 secondary skills, and 6-8 tertiary skills. Then you had to use those skills to gain experience with them, and you had to advance your primary skills to certain levels to advance character levels - the combination of character levels and skill levels opened up access to various spells and special abilities for characters. The thing that makes it hard for anyone used to other Muds is that you have to read the descriptions of the rooms you are in. All exits will not be listed and interactable items in room descriptions will not be shown in italics or specail colors. When you start a character on Haven and choose a race, you'll start in the hometown of that race. You should explore that town, read the room descriptions. You will start at town center, which should have a fountain in it, walk around and when you see 'a building to the south' in a room, you have to 'enter building' to go inside. You have to talk with NPCs, they will not tell you what they are doing, though some of them will include clues of their function in their descriptions. If you read the 'help newbie' file in its entirety, you will understand that you have to 'ask NPC to join class' to join classes, which gives you skills, and also from the file, you have to 'ask NPC to teach all spells' to get your spells as well. After playing for awhile, I found out that you can 'greet NPC' which will cue them to talk about what they can do for you. Its a very interactive game that requires players to read the descriptions around them. I love this style of Mud. I'd recommend it for anyone who wants a little more out of their Mud experience. The Nightmare muds encourage RP, which is rare for Muds - I know must of us can go to other Mu*s for RP, but if we're going to Muds, we like the 'game' aspect of them as well. |
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