Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > MUD Promotions and Events > Advertising for Players
Click here to Register


This is a discussion on "Haven - Established Mud needs Players!" in the Top Mud Sites Advertising for Players forum :

Haven is a highly detailed, extremely large world with a very small playerbase. We need more players to grow! Experience-point system complete with detailed combat and non-combat skills, highly detailed magic system, player-run economics and even player-ownable ships! 18 Player Races, 20+ Player Towns, 8 Religions 3 Continents! 4 Planes of existence! Newbie-friendly but geared towards grown-ups, run by grown-ups with multiple years of experience. mud.havenmud.com 4000...



You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our MUD community today!

If you have any problems with the registration process or your account login, please contact us.

If you are a registered member of the old TMS forums, please click here
Reply
 
LinkBack Thread Tools
Old 10-21-2007, 11:08 PM   #1
Duuk
New Member
 
Duuk's Avatar
 
Join Date: Aug 2007
Name: Duuk
Location: Near Detroit, Michigan, USA
Home MUD: Haven
Posts: 5
Duuk is on a distinguished road
Send a message via ICQ to Duuk
Haven - Established Mud needs Players!

Haven is a highly detailed, extremely large world with
a very small playerbase. We need more players to grow!

Experience-point system complete with detailed combat
and non-combat skills, highly detailed magic system,
player-run economics and even player-ownable ships!

18 Player Races, 20+ Player Towns, 8 Religions
3 Continents!
4 Planes of existence!

Newbie-friendly but geared towards grown-ups, run by
grown-ups with multiple years of experience.

mud.havenmud.com 4000
Duuk is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-04-2007, 05:44 PM   #2
Duuk
New Member
 
Duuk's Avatar
 
Join Date: Aug 2007
Name: Duuk
Location: Near Detroit, Michigan, USA
Home MUD: Haven
Posts: 5
Duuk is on a distinguished road
Send a message via ICQ to Duuk
Re: Haven - Established Mud needs Players!

RECENT FEATURE ADDITION!

Players can now purchase estates in their home towns!
Customizable descriptions!

YAY!
Duuk is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-22-2008, 12:22 PM   #3
HavenDuuk
New Member
 
Join Date: Aug 2007
Posts: 1
HavenDuuk is on a distinguished road
Re: Haven - Established Mud needs Players!

Just a reminder!

Haven is a highly detailed, extremely large world with
a very small playerbase. We need more players to grow!

Experience-point system complete with detailed combat
and non-combat skills, highly detailed magic system,
player-run economics and even player-ownable ships!

18 Player Races, 20+ Player Towns, 8 Religions
3 Continents!
4 Planes of existence!

Newbie-friendly but geared towards grown-ups, run by
grown-ups with multiple years of experience.

We have a very low playerbase and we deserve better!
Help us player-types, you're our only hope!

telnet://mud.havenmud.com:4000

Recent addition: QUEST SYSTEM!
HavenDuuk is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-27-2008, 09:43 PM   #4
Sasca
New Member
 
Join Date: Aug 2004
Posts: 5
Sasca is on a distinguished road
Re: Haven - Established Mud needs Players!

I'm sorry to say that I had a very hard time getting by in Haven. It has a very fine code and lovely lay-out, but it's very different than many MUDs and there isn't a lot of support for total newbies. I consider myself a 'Grown-up' player, and I couldn't understand how I could progress my character or enjoy the MUD. It seems to offer a lot, but it's very difficult to understand how to advance or manage the given quests.
Sasca is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-11-2008, 01:47 PM   #5
Lotherio
New Member
 
Join Date: May 2008
Posts: 1
Lotherio is on a distinguished road
Re: Haven - Established Mud needs Players!

Quote:
Originally Posted by Sasca View Post
I'm sorry to say that I had a very hard time getting by in Haven ... and I couldn't understand how I could progress my character or enjoy the MUD. It seems to offer a lot, but it's very difficult to understand how to advance or manage the given quests.
I recently started playing on Haven and thought I'd offer a response to this. Not solely for the OP, but for anyone who might read this and be deterred from trying Haven.

Haven is based on the Nightmare Mud. Nightmare originated out of an older Mud around 93-94 due somewhat to a split in the admin (the others created Pheonix Mud, which is similar in concept).

Haven and Nightmare are based on a skill system. In Nightmare, after playing for a little while as a newbie, you had to choose a class. You would receive a skillset based on the class with 4 primary skills, 4 secondary skills, and 6-8 tertiary skills. Then you had to use those skills to gain experience with them, and you had to advance your primary skills to certain levels to advance character levels - the combination of character levels and skill levels opened up access to various spells and special abilities for characters.

The thing that makes it hard for anyone used to other Muds is that you have to read the descriptions of the rooms you are in. All exits will not be listed and interactable items in room descriptions will not be shown in italics or specail colors.

When you start a character on Haven and choose a race, you'll start in the hometown of that race. You should explore that town, read the room descriptions. You will start at town center, which should have a fountain in it, walk around and when you see 'a building to the south' in a room, you have to 'enter building' to go inside.

You have to talk with NPCs, they will not tell you what they are doing, though some of them will include clues of their function in their descriptions.

If you read the 'help newbie' file in its entirety, you will understand that you have to 'ask NPC to join class' to join classes, which gives you skills, and also from the file, you have to 'ask NPC to teach all spells' to get your spells as well.

After playing for awhile, I found out that you can 'greet NPC' which will cue them to talk about what they can do for you.

Its a very interactive game that requires players to read the descriptions around them.

I love this style of Mud. I'd recommend it for anyone who wants a little more out of their Mud experience. The Nightmare muds encourage RP, which is rare for Muds - I know must of us can go to other Mu*s for RP, but if we're going to Muds, we like the 'game' aspect of them as well.
Lotherio is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply



Thread Tools


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

All times are GMT -4. The time now is 12:54 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.0.0
Style based on a design by Essilor
Copyright Top Mud Sites.com 2007