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This is a discussion on "Seasons of Almadyn LP MUD" in the Top Mud Sites Advertising for Staff forum :

Greetings Adventurers! Seasons of Almadyn, an new and upcoming LP MUD is looking for builders and coders that can get the job done. We ask that applicants have prior experience with mudOS. For the builder applicants, we ask only that you have a firm grasp of how an LP MUD works (property system), how to structure an area, use inheritance and the like. Currently, there are a lot of projects in the works as well as many that still need to be started or completed. Here's a brief glance at our current projects list.. bows & arrows (and other ...



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Old 03-15-2004, 04:40 PM   #1
Grey
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Join Date: Apr 2002
Location: Stony Brook/Chestnut Ridge, NY
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Greetings Adventurers!

Seasons of Almadyn, an new and upcoming LP MUD is looking for builders
and coders that can get the job done. We ask that applicants have prior
experience with mudOS. For the builder applicants, we ask only that you
have a firm grasp of how an LP MUD works (property system), how to
structure an area, use inheritance and the like.

Currently, there are a lot of projects in the works as well as many
that still need to be started or completed. Here's a brief glance at
our current projects list..


bows & arrows (and other ammo)
throwable weapons and objects
status object (poison, mute, stun, paralysis, diseases, etc!!!
multi-slot armour
mounts (horses, etc)
a completely new login idea
player storage facilities (housing [mostly done already])
food and beverage revamp

Builders can enjoy smooth area coding even more now with the addition
of our blacksmith inherit. Here's a few inherits that have been completed
and VASTLY improved from the original mudlib:

room code security with day and night long descriptions and quicker
reset times.
weapons ane speed code now finalised and properly implemented.
armor
holdable (we have holdable items now!! items like crystal balls
and other magical items with abilites.
trap (can be placed on doors, containers, anything)
attack skill, basic delayed skill code, healing skills
secured message boards
channel creation object
customizable corpses
lock (can be placed on doors, containers, etc)
merchant npcs! (they can move all over the world!
recently improved party system supporting four different formations
each with tactical advantages
food and beverage (beig finalised as I post)
guild inherit! (guilds are all ready to be balanced and coded now)
stackable objects (berries, arrows, whatever you want!
buy and sell stores with shopkeeper AI
specialty/novelty store code with shopkeeper AI
books that mortals can read - code made easier to use now!
save points where mortals can record their progress and login
at with all their equipment and continue their journey where they
last left off.
improved monster movement
wizard familiars

For the players interested in building til we open, here's a few things
you should know about how things function on Seasons of Almadyn:

40 races to choose from, each with their own stat maximums, experience
and levelling rates, as well as natural resistances, combat attack
speed, natural armor class, chooseable handedness, racial skills,
skill aptitudes, and skill abilities!
unique and balanced autolevelling system.
can join up to three guilds if combo is legal.
partying down big mobs won't take ages. it will require the proper
the right party, know-how, experience, and strategy to take down
the big ones!
trainable skills, studyable spells, singable songs, and recitable
prayers add for a unique skill system and guild orientation.
interruption of skills upon critical hits causing fizzling, making
tanks and blaster and healers all very useful and unique in their
own ways (aside from massive guild variation)!
Each level you gain gives you stat points you can use to train with
your guildmaster to improve them points at a time. Also, with each
new level comes to ability to rise in the guild of your choice,
giving you access to newer and better skills and spells. Your
character grows in new and exciting ways with each level, and
improvement is visible throughout your lifetime!
Unique combat speed system that varies number of attacks
VERY BALANCED Gameplay!!! I personally guarentee it

If you are very interested in becoming apart of one of the best and
upcoming MUDs in existence, please visit our website by clicking my
signature banner below this post.

Please read our mudhistory via the website and our ikonboard can be
accessed by clicking on the 'Races' link for the time being until we
make a separate link for it. The board includes discussions of
different MUD events and annoucements for areas as well as recruitment
and random babble.

This MUD is my home and I want it to be yours too. I truly hope to see
some new faces around soon and help newcomers settle in. On Seasons of
Almadyn, everyone is (seriously) one happy family and we welcome new
wizards in with open arms and a big smile. Come experience a place
where you can be yourself and live another life in a world of
fantasy and adventure. Answer the call.

Archwizard of Quality Control, Balance, and Recruitment,
~ Grey the Unseen
Grey is offline  
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