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The Broken World is a post-apoka mud with a twist. In an orange desert aftermath angry robots kills off people trying to live. A pumping barbed-wire stream of words - metaphors blasting onto the minds of the participants. The plot is basic, but the story travels beyond genre muds and strikes as a bomb of intensity. In the Broken World it is humanity, flesh and blood, versus a cold hard society and the machines that represent it. A dying breed of dysfunctional mutants versus the upcoming race of rubbitkind. There are no answers or solutions offered, just more questions ...



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Old 10-20-2004, 01:30 PM   #1
mikosevaar
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The Broken World is a post-apoka mud with a twist. In an orange desert aftermath angry robots kills off people trying to live. A pumping barbed-wire stream of words - metaphors blasting onto the minds of the participants. The plot is basic, but the story travels beyond genre muds and strikes as a bomb of intensity. In the Broken World it is humanity, flesh and blood, versus a cold hard society and the machines that represent it. A dying breed of dysfunctional mutants versus the upcoming race of rubbitkind. There are no answers or solutions offered, just more questions and perhaps an observation or two. It is as good art should be ambiguous, mysterious, a layer of interpretations and unfulfilled questions.

We got a varied and interesting mud with players from all around the world. Though post apocalyptic in setting, the concept is creative and allows a lot of playing around with ideas. The mud feature 500 mortal levels and a number of 'guilds' and quests.

The world suits all sorts of players, be they questers, chatters, pkers (optional), powergamers or wizards. The quests are fun and logical, the 'guilds' are of various difficulty and complexity. There is a lot to explore and the atmosphere is very friendly and helpful.

The game is still small and the players are currently few, but what we got is of good quality and the players enjoy themselves. The wizards are friendly and each of them work on things they like and in a pace they have set out themselves. Fun and an stressless wizard environment is one of the corner stones. Another is our zero tolerance regarding any kind of abuse or harassment. All in all, this have worked out well this far.

We use the LDmud driver and our own mudlib with many specials. In the end, we do not strive to have the worlds largest mud, but rather a mud that we love and can honestly call our dream mud.

With all said and done, the Broken World is an rather young mud compared with many of the old mud giants out there, but we like to think that we have found our own niche. We are now looking to fill our ranks with some new blood. Prior experience is not of important, though enthusiasm, motivation, creativity, ability to cooperate as well as work on your own is what we want.

So why not connect and try us? Join our community and help create a world.

vlug.msi.vxu.se 3000
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