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Mythic Shores RPI is currently hiring for all positions and areas including: building, website design, coding, documentation, creative artists, historians, and more. Join a friendly community environment as we strive to bring our vision to life. More information can be found on our website: http://mythicshores.com...



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Old 01-17-2007, 10:27 AM   #1
MS_Odin
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Mythic Shores RPI is currently hiring for all positions and areas including: building, website design, coding, documentation, creative artists, historians, and more. Join a friendly community environment as we strive to bring our vision to life. More information can be found on our website:

http://mythicshores.com
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Old 01-18-2007, 12:33 PM   #2
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Might you share more information about your place of business?

1. Engine/System being used (DiKu, MuDD, GEO, Rapture, et cetera)

2. A brief summary of the vision of its creator.

Any other information would be good as well. If you want to hire capable people, its best to give a good introduction to your game as well as the experience you require.
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Old 01-19-2007, 11:39 AM   #3
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It's too bad you guys aren't going a bit earlier to Greece and Persia! I would have played that in a second.

There are a few games about Rome around already. Not to say that's any reason why your game won't work. I'm happy to see the focus that you have on history and roleplay.

I'm just saying that I'm jonesing for a good Greek RPG.

---Brett
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Old 01-20-2007, 02:23 PM   #4
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Quote:
Originally Posted by
Might you share more information about your place of business?

1. Engine/System being used (DiKu, MuDD, GEO, Rapture, et cetera)

2. A brief summary of the vision of its creator.

Any other information would be good as well. If you want to hire capable people, its best to give a good introduction to your game as well as the experience you require.
Certainly.

We are using the Shadows of Isildur RPI Engine (Diku based); modified into The Argila Project.

I am the founder and Lead Administrator of the game which begun production a year and a half ago. Currently we are still in pre-alpha, with our main focus on building and project development. We have many game and project goals of which I'd be more than happy to discuss in detail with anyone interested, but I will say that we are strongly founded on a fair and balanced administration, and allowing players to have freedom over how the plots and developments occur ICly.

Quote:
Originally Posted by
It's too bad you guys aren't going a bit earlier to Greece and Persia! I would have played that in a second.

There are a few games about Rome around already. Not to say that's any reason why your game won't work. I'm happy to see the focus that you have on history and roleplay.

I'm just saying that I'm jonesing for a good Greek RPG.
I always wonder why it is that people refer to us as a "Roman-themed" game. We really are much wider than just the Roman Empire. Our other main area of play is Alexandria, Egypt which has a healthy mixture of traditional 'ancient' Egyptian culture and 'modern' Greek influence. We're also planning to develop an area between the two civilization monsters -- The Isle of Atlantis, which will have a heavy Greek theme and some other cultural mixes from the Mediterranean.
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Old 01-23-2007, 10:55 AM   #5
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I didn't consider it 'Roman themed' but of the 'prime Roman time period'. I am actually more into studying Egypt than Rome regardless, when it comes to the Mediterranean.

While Rome and Greece were around simultaneously, my post was shorthand for "the time when Greece was ascendant" and "the time when Rome was ascendant."

For example, if one were to want to play the Spartans in your game's time period, they would be only realistically able to play a greatly reduced culture that the Romans considered quaint and touristy, like the Amish; not the culture that made Persia tremble.

Hope that clarifies.

---Brett
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