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Hey. I've finally come up with a theme for a new MUSH that I think is going to work out really well, and I need a coder familiar with PennMUSH who's willing to do some extensive work. Right now, we're looking at a very simple space system, again, really basic econ, and basic skills system, and that's all I really need. I'd even take suggestions on a pre-coded system from those who apply, it's just I haven't found any that will fit my needs, and I'm not experienced enough to build ...



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Old 03-31-2005, 02:47 PM   #1
potterhead4
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Join Date: Dec 2003
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Hey. I've finally come up with a theme for a new MUSH that I think is going to work out really well, and I need a coder familiar with PennMUSH who's willing to do some extensive work.

Right now, we're looking at a very simple space system, again, really basic econ, and basic skills system, and that's all I really need.

I'd even take suggestions on a pre-coded system from those who apply, it's just I haven't found any that will fit my needs, and I'm not experienced enough to build one myself.

Oh, I can't believe I forgot the theme. It'll be based on the new BSG series, mostly run by admin scenes, but of course individual roleplay is emphasized.

I can't offer much in terms of payment, so I'm really looking for a volunteer job. Of course there is always the value of saying you have this experience, and if interested, the head coding job for the MUSH when it gets online would be a shoe-in.

Anyhow, if you're interested, please drop me a line via e-mail (potterhead4@comcast.net), or AIM (potterhead44).

I'm open to all your questions once you contact me, so please drop me a line any time.

Thanks,

Gabe
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