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This is a discussion on "Arion recruiting areamasters" in the Top Mud Sites Advertising for Staff forum : A bit about Arion: We are a relatively new mud for public ( We don't advertise yet ). Code-base: ROM and Arion "I" ( we call it the old Arion ) What distinguishes Arion from most others: Nightmarish environment and realism ( player brutality ) + adult content (Almost full anatomy for example). We want to achieve dark and cruel nature ( Somehow similar to Fallout2 ) where nothing comes too easy. However, all the programming is guaranteed to be done for as simple and fun gameplay as possible ( Commands, their syntax and possibilities ). * The areamaster is expected to eventually learn to handle OLC ( Online ... |
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New Member
Join Date: Nov 2008
Posts: 23
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A bit about Arion:
We are a relatively new mud for public ( We don't advertise yet ). Code-base: ROM and Arion "I" ( we call it the old Arion ) What distinguishes Arion from most others: Nightmarish environment and realism ( player brutality ) + adult content (Almost full anatomy for example). We want to achieve dark and cruel nature ( Somehow similar to Fallout2 ) where nothing comes too easy. However, all the programming is guaranteed to be done for as simple and fun gameplay as possible ( Commands, their syntax and possibilities ). * The areamaster is expected to eventually learn to handle OLC ( Online editing something :P ) * Areamasters are expected to eventually handle mob/obj/room programs OR C-language (Y) for spec progs * For building whole new areas from scratch we often use ArcaEd area editor. * Our map is square-based and will be eventually absolutely logical ( no abnormal room overlapping ) BECAUSE we have many different map systems. You can see our current "from sky" view of Arion: http://www.hyena.pri.ee/arion/Arion.txt (Dungeons and other depths are not included) * Know that: rooms' descriptions don't have to be generally too long or juicy as there are many "not so important" rooms in a role of connecting several "important" rooms. IF YOU LIKE THESE GAMES (I mean for their idea, nature, fun, role): * Fallout ( Poorness, sickness, no good tomorrow, stupidity leads to easy death ) * Diablo ( Hack and slash, magical items, random dungeons/items/monsters ) * Warcraft (Orcs and humans) * Warlords Battlecry (Several unit ideas, races, IRONMAN MODE IDEA (real death, double exp/warpoints) ) * Duke Nukem ( You will face hideous monsters, gore, nude chicks and you don't spare words ) * MUME (The pk aspect and overall realism) THEN joining the Arion's team is definitely a good idea. What will be the most probable jobs at the beginning: * Wargs' Forest needs to be done ( currently only 1 room ) * Dwarven Catacombs needs to be done. * Some Jungle areas for the Ssrathi race ( Anyone knows Warlords Battlecry III ? )* Some desert areas + hometown for Formian race ==== Additionally: * Some already done areas need to be populated ( Kobold Mines for example ) Areas: 58 Rooms: 3923 Helps: 318 Mobiles: 2198 (619 unique) Objects: 3812 (530 unique) MobProgs: 192 ObjProgs: 12 RoomProgs: 6 Players: 58 Active: 13 (connected during 7 days) Immortals: 3 Finally we have a logstation here: Logstation And to look around the mud itself connect: carlnet.ee 4000 Last edited by Hyena : 12-02-2008 at 09:01 AM. |
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