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This is a discussion on "MUD Reviews" in the Top Mud Sites Bugs and Suggestions forum : I only read the first post. Infringement on your consumer rights huh? What rights exactly would this website be infringing upon? I really hope you're kidding. I mean really. You have no "consumer rights" here. Sorry, I can't add anything else, because I just couldn't get past that.... |
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#31 |
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Senior Member
Join Date: Apr 2002
Location: New England
Posts: 706
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Re: MUD Reviews
I only read the first post. Infringement on your consumer rights huh? What rights exactly would this website be infringing upon?
I really hope you're kidding. I mean really. You have no "consumer rights" here. Sorry, I can't add anything else, because I just couldn't get past that. |
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#32 |
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Member
Join Date: Aug 2006
Posts: 32
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Re: MUD Reviews
I assume the game-mechanic you are making a reffrence too is playerbonus.
Timed, player issused roleplay bonus's and a pittance of XP offered on introduction. Given that each bonus is less than a 1/10 of the requirement for each level, They don't provide a nessceary alternative to borging. A fact that your playerbase has raised time and time again and you've been unable to address. Now it isn't an easy issue to address, However You can't then claim that forcing charcters to borg through 10 levels of play before they achieve a real goal which will induct them into real roleplay and also put them in a posistion to actually aqquire those for-mentioned bonus's is a means of deteriant and a barrier of entry. Because your guilded merely end up consisting of borgers and those roleplay fanatics who exsist soley of bonuses are still ideling in there guilds of entrance in order to aqquire there time based bonus. Because players don't bonus people, If they can't get a bonus back. Perhaps not how the systems designed or intended to be used. But its seen and heard to be the case. Immigrants don't get Booned. Moreso, Bonus's are so few and far between with players only giving them to there friends and inner-circle for 'humorous' roleplay. That immigrants and Serfs rarely see them. So, I did play the game plenty, I did roleplay just fine and more so, because of this. I know Borging is the quickest way to get yourself into a posistion in which you're taking seriously and not looked upon as just another newbie-twink who needs his hand-holding. Charcter-forming in the sense of peer recgonition only takes place after guildhooding. |
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#33 | ||
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,169
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Re: MUD Reviews
Quote:
Quote:
There will always be those that attack other or competing muds in this fashion, which I find sad. |
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#34 | |
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Member
Join Date: Aug 2006
Posts: 32
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Re: MUD Reviews
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Your disagreement dosen't really concern me. More so, I was forced to chuckle at the fact that because I'm a peer in the sense that I'm involved in the development and construction of muds. My opinons held in less-regard than a player. Alas... My post wasn't a rant but an analytical breakdown and explination of why, Borging+time != Roleplay. ![]() |
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#35 | |
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New Member
Join Date: Sep 2007
Home MUD: Carrion Fields
Posts: 21
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Re: MUD Reviews
Quote:
To stay on topic, I think that commentable reviews are a good thing. Personally, I think that this discussion about New Worlds that has taken place in this thread is a good example of how such commentable review should work. From the discussion, people can get some idea what the game is about and whether it is good game for them to try. If they have open questions, they can post them in the review thread for the game admin or players to answer. Personally, I think that the games getting this kind of attention would certainly benefit from it as their target group of players could find the game based on it. |
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#36 | ||
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,169
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Re: MUD Reviews
Quote:
I will say, however, that the ability to join any group or become anything is very wide road and open even to the lowest level, non-guilded player. I've seen immigrants wield more social power than guild masters, when roleplayed properly and effectively. Quote:
Still, the trouble with the fellow that complained about having to kill for coins is that it seems old and out of touch. I'd venture to say this person hasn't been on NW in a year or more and likely isn't an rp buff as stated by the "I'll go borg, this is the way to do it" attitude. One forgets that anyone can press for levels or advancement and make it to a high power player only to find out that they forgot to roleplay along the way and gain support and now sit at the top alone without an ounce of social or political strength. |
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#37 |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 643
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Re: MUD Reviews
Given that this is a thread about TMS's review feature on the "Bugs and Suggestions" board, you're getting pretty far off-topic. The fine details of NW's mechanics aren't terribly relevant to that discussion. Please take it to PMs.
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#38 |
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New Member
Join Date: Sep 2007
Home MUD: Carrion Fields
Posts: 21
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Re: MUD Reviews
I've thought about this a little bit and came up with following idea:
Make two forum sections for reviews. One for reviews themselves, which would allow anonymous posting of non-registered users but would be also moderated in a sense that the posts don't show before a moderator has reviewed and approved all of them. This would allow reviews compactly in one place and without clutter, and from players since they don't have to register to post a review. This subsection would not allow discussing or commenting the reviews. One thread per MUD, would pile the reviews nicely in one place. The other forum section would be for discussion about reviews, where admins and players who have registered to the forums can discuss the reviews and ask questions that arise from them. This subsection wouldn't have reviews themselves, but rather, the commentary and discussion based on the reviews on the review board. You could also discuss features of a certain MUD, mostly in light of reviews. |
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#39 | |
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Administrator
Join Date: May 2005
Name: Derek
Location: Orlando
Posts: 337
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Re: MUD Reviews
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The reviews get linked to much more than forum posts. I've even seen quite a few links to TMC and TMS reviews as "external references" on Wikipedia listings for MUDs. There could be a link under each review saying "Click here to read comments on this review", but if we're going to do that then again, they might as well just be there. |
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#40 |
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Member
Join Date: Jun 2002
Posts: 146
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Re: MUD Reviews
I think the only problem with the reviews at this site is that they don't get pre-screened, people just post whatever, and that's bad.
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#41 |
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Senior Member
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Re: MUD Reviews
So what's happening with player reviews? It's kinda wasted space if we aren't using them.
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#42 |
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Member
Join Date: Jun 2002
Posts: 146
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Re: MUD Reviews
Well I guess I didn't post any suggestions here did I.
First of all they might as well be called "comments" not reviews. They need to be linked from the mud's listing i.e. "read comments about this mud", in threaded forum post style layout so easy to just read through the author's comments and only read followups if that comment was a juicy one. I'm thinking of the way pages are displayed over at php.net, with comments that give you more information about the game. We have vote buttons for rating muds...right.. we dont really need reviews too for that. If you want to find the most popular rp/pk muds, you can just do a search. * But commentary would still be handy for both players and staff. Speaking of voting, a new review/comment should not bump the mud name onto the front page without moderation -that leads to people posting them for the sake of it. I'm serious, go look at them. "AWESOME MUD!!!!!" etc. It should only be there if its worth reading for someone looking for a mud. Oh, I guess I already said that. * search should display the highest voted muds first if it doesnt, in order for me to have a valid point |
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#43 | ||||
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Member
Join Date: Sep 2007
Location: Europe
Home MUD: Primordiax
Home MUD: Threshold
Posts: 178
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Re: MUD Reviews
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I refer you to the evil comment they didnt like Quote:
Quote:
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All said and done, if someone want to review a MUD, the can always add it as a new computer game to CIAO or DOOYOO the consumer review sites. Just would be nice to see them here at the site which actually points us to them. |
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#44 | |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,935
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Re: MUD Reviews
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When you choose to write a review, it opens up a special page which contains several text boxes - for example it might include sections such as "introduction", "atmosphere", "gameplay", "good points", "bad points", "summary", etc. You'd have to fill in every section, and then submit it under a registered username. Perhaps these reviews could even be moderated to a certain extent (either by the mud owner, TMS moderators, or by regular TMS members via an Amazon style "Do you find this review useful Y/N" - depending on what the reviews are supposed to represent). In particular, I think the separate text boxes would provide a good way of forcing reviewers to format their reviews in a consistent way and cover the different aspects of the mud, while requiring people to cover both good points and bad points should encourage them to write more balanced reviews than most of the current ones. You could also a "Reviews: #" which is displayed under "Posts: #", with the option to view all reviews by a particular poster. It might also be nice to tie this in with a reputation system (probably not the current one, or mud critics would soon end up with really bad reputations), and factor it into the reviews; once again I'm thinking of something along the lines of Amazon's "Top 100 reviewers". In addition you could just choose to write a comment, which would work much like the current reviews, except in a forum style so that other people could respond. |
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#45 |
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Member
Join Date: Jun 2002
Posts: 146
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Re: MUD Reviews
Well if it absolutely has to be reviews too then..
5 fields- longevity (rate from 1-5) gameplay 1-5 appeal 1-5 community 1-5 overall 1-5 final field for comments Then just bung their average category ratings over the top of their comments, and individual comments. Like ratemyprofessor.com that's a great peer review site. |
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#46 |
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Senior Member
Join Date: Apr 2002
Location: New England
Posts: 706
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Re: MUD Reviews
Yes in a perfect world where love-cakes grow on trees and the rain only falls just after you've left the grove and the fairies give you magic dust that doesn't cause a deviated septum when you snort it...
mud reviews will be fair and worth reading and actually contributory to a website such as this one. Unfortunately, there are these really pesky little creatures called trolls and gnats and griefers, who for vile and evil intent (I love how vile and evil are comprised of the same four letters as live, don't you?) will post reviews that aren't reviews in the reviews section. I can't tell you how many times I've taken a gander to the reviews section and seen something like this: This game is teh awesomesauce on lollerskatez! It has 20 clans!!!!!!11111 and 400 races!!!!!!!!1111 You need to play it it's freeeeeeeeeeee!!!!111111oneoneoneleven!!!1 and this: This game is teh sux0rz teh imms ban j00 4 ne reason or no reason play my mud instead its teh awesomesauce!!!1111 and this: I did not ban u 4 ne reason or no reason i ban j00 4 u are teh sux0rz and j00 ch33t and hack mah server!!!111 oh and I especially like these: Hey I just found this place, glad to be here! You might find -this- site interesting too: viagra.biggerisbetter.com It's because of any and all of the above that some folks prefer to just not allow reviews on their games, because there is no way to prevent players (and even game admins) from posting ads for the game instead of a review (apparently the vast majority of people who write these things don't know the difference between an ad and a review), or griefers posting JUST to tell everyone about how they were completely innocent, doing nothing wrong, and admin pwiped their account, or spammers on a rampage with viagra ads. The reviews section on this website reads more like the back pages of a fashion magazine (special offer, free trial just circle #13 on your mail-in card now and SEND!) than actual reviews. I don't blame any admin for not wanting -their- game to be represented in such a way. If Lasher ever decides to do something about that, maybe something like how Mudconnector does it, perhaps there will no longer be a need to reject reviews. But without any moderation or approval system of reviews then the mud admins need to retain the option of simply not allowing THEIR muds to be dragged through the OTHER kind of mud. |
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#47 | |
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Senior Member
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 518
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Re: MUD Reviews
Quote:
If so, could you please provide us with some links, so we can have some more laughs? Your 'review' examples are certainly entertaining, but do they really exist? I can't recall ever seeing anything nearly as sub-par as those. And as far as I've heard, spam adverts get nuked pretty quickly too. In fact, I cannot even recall ever coming across a player who talked like that, but maybe I just play the wrong games? Sure, the reviews here are usually no literary high-points, and sure, many of them are just fan-boy praise or disgruntled-player flames, but is it really necessary to paint things out as worse than they are? |
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#48 |
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Senior Member
Join Date: Apr 2002
Location: New England
Posts: 706
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Re: MUD Reviews
There are too many to link. You'd see that for yourself if you actually took 20 seconds to check the reviews section. It's easy, but here are the directions for the "it's too easy for me, please make life more difficult" types:
On the main topmudsites page, left side, there's a menu. Click on the "Reviews" section. It'll open to the most recent 50 reviews. Of those most recent 50 reviews. 20 of them are NOT spam. One of those 20 that I actually read, was not a review of any sort at all, but rather a copy-paste of a mud's website telling readers what the mud's theme was and how many clans, races, skills, etc. it has. Absolutely no review at all, not even so much as a "try this out, it's great!" at the end. One of those 20 was a response to someone else's review, which I couldn't find, discussing something that "he" said and how "he" was just mad because "his" account was banned. Of those 20 that weren't spam, I did random checks and found 2 to be actual reviews. I checked on 6 more and found them to be rebuttals to people who posted in the reviews section saying they were banned and how the game sucked. I checked on 3 others written (supposedly) by three different people, all in the same week, using the exact same spelling and grammar errors to tell readers to try their mud because it was awesome and we will all love it. That's just the most recent 50. 30 out of 50 were spambots. ALL of the spambots were written for either of two muds. So out of 50 most recent posts, 20 of them were at least SOMETHING about the muds they were theoretically supposed to be reviews for. Thirty had nothing to do with muds at all. Of the 20 that were mud-related, the majority of the ones I actually read weren't reviews at all. There are over 1500 reviews available for viewing. If you want to do some random checks on each set of 50, feel free. The first 50 was convincing enough. |
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#49 | |
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Administrator
Join Date: May 2005
Name: Derek
Location: Orlando
Posts: 337
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Re: MUD Reviews
Quote:
Addressing the area of spam, however reviews are done they will definitely require a forum account to post and moderator approval before they are actually listed. Overall I'd say we've been quite successful at keeping spammers off the forums. Occasionally some get through, but they are reported and removed quickly, so not concerned about the "get ur viagra here!!!!" type spam when reviews reopen. |
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#50 | |
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Senior Member
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 518
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Re: MUD Reviews
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What I reacted to was the Twink spelling and '!!!!111111oneoneoneleven!!!1' in your 'examples'. I just don't believe that people would express themselves like that in a review, unless it was meant as a parody. Which is why I asked for a link. |
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#51 | |
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 643
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Re: MUD Reviews
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Pre-approval of reviews will filter 100% of the spam, and some lesser percentage (I'm assuming moderation will err on the side of allowing voices to be heard) of the least useful kinds of reviews. Assuming the moderators don't object to occasionally reading the reviews and clicking the yes/no buttons, why all the concern about spam? |
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#52 |
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Senior Member
Join Date: Apr 2002
Location: New England
Posts: 706
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Re: MUD Reviews
My big concern about the spam, is that when I read the reviews, I'm not looking for any specific game. I am looking specifically at the latest reviews, period. And if the latest 50 reviews are mostly spam, then I'm wading through spam in an attempt to find what I was actually looking for. Now granted in this specific situation I mentioned in my last post, there were two muds that were on that list of 50, which received 30 total "spam reviews" about some medication (I don't recall it being viagra, actually). So it's easy to just not click on any review of either of those two games. But, what if ONE of those reviews, was actually a review? Then I would have completely missed it a review, in the reviews section of a mudlisting service, because I assumed incorrectly that it was not, in fact, a review, based on the evidence of THIRTY SPAMS IN A SINGLE DAY, half of which were listed for that mud.
That's why it's a concern. Because mud admins who -do- want their games reviewed, will NOT have the reviews read, if people trying to read them are hit with dozens of spams instead of reviews. Readers will simply assume those games have no actual reviews, and not bother looking for any. |
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#53 |
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Senior Member
Join Date: Apr 2002
Location: New England
Posts: 706
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Re: MUD Reviews
Oh and Molly, that was me, making fun of people who don't know what a review IS, and insist on posting in the reviews section as if it was their own personal forum or soapbox to post flames or respond to flames or send messages to their buddies or tell us all about how much we need to enlarge our collective penii.
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#54 | |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,169
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Re: MUD Reviews
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I personally don't mind a flame or two if they spell my name right. |
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#55 | |
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Senior Member
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 518
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Re: MUD Reviews
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The required minimum standard would be published in advance on the webpage. Personally I think the standard should not be too detailed, but that's up to the Site owner to decide. I also don't think that negative reviews should be filtered out, as long as there is the option for the Mudowner to respond to them. Negative reviews can sometimes be very informative, and let's face it - not all Muds are good games. It's also usually very enlightening to see how a negative review is handled by the Admin. As for the Review moderators, we cannot really expect people, who have enough interest in and knowledge of Text Muds to take on a job like this, to not also have some vested interest in at least one Mud. However, I don't think we need to worry overly much about potential bias among the moderators, as long as no decisions are taken by a single person. There should be at least 2 out of 3 moderators agreeing in a decision to delete a review, and in dubious cases Lasher could have final say. Probably the moderators should also not be allowed to take part in decisions about reviews for their own Muds. I think they should definitely not get access to the ip addresses of the posters, to avoid in-game repercussions for a negative review. Finally I belong to the group who thinks that no listed games should have the option to turn off reviews, but I expect that to be a controversial question, since the ones most opposed to reviews also seem to be the largest sponsors of the site. |
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#56 | |
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Administrator
Join Date: May 2005
Name: Derek
Location: Orlando
Posts: 337
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Re: MUD Reviews
Quote:
I personally turned off reviews as a MUD owner because there was zero moderation, zero chance to add feedback that would "stick" with the review, no expiration of old reviews and no requirement to have played the MUD in question for more than a microsecond (not that there's any way to police this last one). We had more good reviews than bad, but in both cases very little actual information or content that would be useful to a reader. Some of our discussions on here address some of these points and as the site owner I think we can do a pretty decent job of creating a review system. As a MUD owner, I'm still not convinced, and the first time a "XXXXX MUD SUCKS ASS D))DZ!!!" review is turned down due to editorial standards that also happens to be a MUD owned by a sponsor, there will be a barrage of quotes just like the one about 15 lines up to deal with. |
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#57 |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,169
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Re: MUD Reviews
My two cents on how to get decent (or at least qualified reviews) is to require the reviewer to use the character name from the Mud they review plus a valid email and/or registration.
Some might balk at the required name because they feel that they should not have to divulge themselves. Here are some reasons why they should: 1. Credibility that the person actually played the game. 2. Ability to gauge how long the person played (Most if not all muds have timers). 3. Whether a good or bad review, the staff on the mud can see what angle the player is coming from, why they reviewed like they did, and in many cases have a better clarity to make modifications if the review was critical. If a person posted the character they played and were required to give a valid email or log on I'm thinking this would reduce the amount of wacky reviews. If it were my decision I would require the character name for validation and require registration to write a review. |
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#58 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Re: MUD Reviews
Quote:
--matt |
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#59 |
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New Member
Join Date: Sep 2007
Home MUD: Carrion Fields
Posts: 21
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Re: MUD Reviews
A week-long player gets enough impression on what the game is about to give a glimpse to the game for others. While your assessment is correct, a weeker or 10 hours player reviews aren't totally worthless, as they can give information what it's like to be a green newbie in that particular game. For example, the newbie will see whether the area descriptions are properly written and other things. Also, the review brings things he was hoping from the game and whether or not his impression of the game met the expectations, which can help in guiding the decisions of the like-minded people. MUD players in general are of above average intelligence and many of us can read between the lines of a review.
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#60 | |
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Member
Join Date: Jul 2003
Home MUD: Lusternia
Posts: 184
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Re: MUD Reviews
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If I were reading a review, finding out that the area descriptions are properly written and what newbies can expect are low on my priority list. Sure, it's not superfluous information and I wouldn't discount reading about it, but to me a "review" should be more indepth than that. |
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