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#1 |
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New Member
Join Date: Oct 2002
Posts: 3
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Lately, I've been trying every single MUD I can get my hands on -- desperate to find that new game to call 'home'. I'm beginning to see what I feel is a trend, and I'm interested to see what others think:
Do admins/coders/whatever actually play their mud? And I mean strictly play it - no god powers, no 10,000 hp zappage, just regular ol' newbie wooden broadsword slapping into a bare rat hide. Do you pick a persona for a character, check out the tavern, try and outfit your character with the choices given, earn a little bit of cash the old fashioned way -- really, truly try your MUD .. or do you just admin it? |
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#2 |
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Member
Join Date: Aug 2002
Location: Midwest
Home MUD: Scourge of Time
Posts: 89
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I play my mud, I don't see the point of going through the trouble of starting a mud if I don't want to play there. I used to be an imm on a mud where the IMP didn't play ANY kind of mortal, even a enhanced one, and I didn't understand that.
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#3 |
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Member
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I play! Love my mud! It's just what I wanted to play when I was playing another mud (which is still a good mud, but not -precisely- to my specs
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#4 |
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New Member
Join Date: Sep 2002
Posts: 2
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I have often said to other members of the Imm staff that playing the mud is a good way to keep in touch with what is going on from the player's perspective. You notice all kinds of things that you might not if you were only running your guild/overseeing the mud/doing the coding/or building. You get a better feel for what is still needed (if you're a builder) and best of all you get to roleplay a variety of characters that aren't the one you spend the most time with (your Imm). Being an Imm is a responsibility after all so that is where most of my time goes, but I find its healthy to mort even if I only do it once a week.
Siuan Guild Imm and Council http://www.tarmongaidon.org |
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#5 |
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Member
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I play my mud, I guess that's the answer you were looking for firstly.
I don't set my own stats, make my own eq, set friends' stats, etc. Neither do the immortals. We don't condone cheating. Just because I own the game, players do not cringe at the thought of fighting one of my characters, or even killing him. I roleplay a lot, utterly bored of killing. However, owning the game/coding it, you know all the code, and how to exploit certain things. Probably why i don't fight people. |
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#6 |
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New Member
Join Date: Oct 2002
Posts: 2
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I play my mud as well. Although sometimes I am too busy doing other administrative things to really keep up with my character.
Since my mud is mainly a rp mud, and I am mainly a rper, the power of my character does not matter so much to me. I do not set up my own stats or give myself special equipments, unless I happen to organize a special rp event and need a character with those stat or equipment to make the rp believable. (For example, if I have a rp event about a foreign queen visiting the country, I will need some nice queeny gowns for the queen) However, the character created for special rp event usually doesz not last long (lasts until the rp is over), and they are usually the characters I do not treat as "my" character but a plot device Jadseoul Admin for Untamed Lands |
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#7 |
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Member
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I play my mud. I figure it's one of the only ways to keep in touch with the mud really. It's one thing to build and code, but another to see how those things affect the game.
I have a character, I've worked her up through the levels, remorted her, watched her get her ass handed to her, all of that. I don't cheat, but I do know that as an admin I have an advantage over most players, I've worked over almost all of the levels, so I have more knowledge about the areas of the mud. Granted, we have a lot of areas and I have a mind like swiss cheese, but I still have that advantage, which is one I can't be rid of. |
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#8 |
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Member
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I play mine, but not as much as I'd like to. I just don't have sufficient time to play a character and establish the relationships and ties that are possible on the game. I do like starting a new character and seeing what happens to them, right off the bat, but I hate getting into a position of leadership or where other players depend on them, because I know I won't be able to sustain it.
In some ways, this makes me sad - I started as a player, and I've had a number of characters that I loved and kept alive for a long time. But I also know I do a lot more for the mud on the admin level. All of our staff are encouraged to play characters, and most of them do, which helps drive code changes when they report an imbalance or a problem, or even just something that's really annoying. |
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#9 |
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Member
Join Date: May 2002
Location: Mississippi USA
Posts: 142
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I play although I find I rarely have time for it. I do encourage our staff to keep and use an annonymous mortal though so they can actually get a feel for player attitudes and game play.
It's easy to lose sight of the things the mortals deem important if you just hide and make tweaking adjustments to the world. Our whole function is to attract them and make it fun for them isn't it? |
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