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This is a discussion on "IGDA Persistent Worlds whitepaper" in the Top Mud Sites MUD Administration forum : The 2004 IGDA (International Game Developers Association) white paper on Persistent Worlds has been released. You can find the 82 page .pdf here: http://www.igda.org/online/IGDA_PSW_Whitepaper_2004.pdf It's pretty good though of course it focuses mostly on graphical titles. I don't think they talk about any text MUDs besides Achaea, Dragonrealms, and Gemstone IV. Understandable, I guess, but annoying. Text MUDs still do a lot of interesting things that the big graphical games can't touch. Still, it's worth a read. Good 'state of the industry' as it were. --matt... |
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#1 |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,119
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The 2004 IGDA (International Game Developers Association) white paper on Persistent Worlds has been released. You can find the 82 page .pdf here: http://www.igda.org/online/IGDA_PSW_Whitepaper_2004.pdf
It's pretty good though of course it focuses mostly on graphical titles. I don't think they talk about any text MUDs besides Achaea, Dragonrealms, and Gemstone IV. Understandable, I guess, but annoying. Text MUDs still do a lot of interesting things that the big graphical games can't touch. Still, it's worth a read. Good 'state of the industry' as it were. --matt |
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#2 |
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New Member
Join Date: Dec 2004
Location: Belgium
Posts: 16
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Thanks for that info ... should be interesting
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