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This is a discussion on "MUD Players' Bill of Rights" in the Top Mud Sites MUD Administration forum : I hear a lot of complaints about different MUDs and myself have experienced instances where the sheer arrogance and callousness of a MUD's staff were intolerable. Sometimes it almost seems that disrepectful, arrogant, deceitful, bastardly administrators are more common in the community than not (I do retain hope that this isn't the case though!) and that players are viewed as nothing more than a disposable resource to be (ab)used and discarded when they cease to be of use or grow tired of the abuse or neglect they're subjected to. So, I started coming up with the ... |
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#1 |
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Senior Member
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MUD Players' Bill of Rights
I hear a lot of complaints about different MUDs and myself have experienced instances where the sheer arrogance and callousness of a MUD's staff were intolerable. Sometimes it almost seems that disrepectful, arrogant, deceitful, bastardly administrators are more common in the community than not (I do retain hope that this isn't the case though!) and that players are viewed as nothing more than a disposable resource to be (ab)used and discarded when they cease to be of use or grow tired of the abuse or neglect they're subjected to.
So, I started coming up with the thought of a Players' Bill of Rights that I shall hold myself and my staff accountable to. While players are also subject to expectations, those may vary from game to game (though some are probably standard and are often just as applicable in real life). I thought I'd post this here, not just for feedback but as a reminder to some in the community that their actions toward their playerbase are not only unacceptable but that they have wider-reaching effects upon the entire community. Abuse one player and you hurt every MUD, not just your own. So, here is a tentative MUD Players' Bill of Rights. Feel free to offer suggestions for expansion (I know that I'm likely forgetting some important considerations). 1. Players should be able to search for a game without having to sift through exaggerated and outright dishonest claims regarding features, player-base size, etc. 2. Players should be secure in knowing that their personal information, such as email addresses, will not be used or released without their consent unless so specified in the terms of its gathering. 3. Players should be able to expect fairness from a game’s staff and secure in the knowledge that favoritism is not employed to give some players benefits over others. 4. Players should be able to expect that respect and courtesy to a game’s staff will be met with equal respect and courtesy. 5. Players should be able to expect that a game’s staff will be honest about changes to the game that may affect the players’ experience. 6. Players should be able to expect that staff will acknowledge mistakes and take immediate action to correct them when they occur. 7. Players should be able to expect that staff will enforce their own game's policies and not waive them when convenient or desireable. Last edited by prof1515 : 03-26-2008 at 01:43 AM. Reason: Amended |
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#2 |
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Member
Join Date: Jan 2006
Posts: 100
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Re: MUD Players' Bill of Rights
While I agree with everything you have there, I think it all comes down to 1 "Right":
1) Players can choose to play another game if they do not like the game they are playing. Simple, easy to understand and doesn't take a lawyer, or lengthy discussion, to figure it out. |
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#3 | |
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Member
Join Date: Sep 2007
Location: Emily's Shop
Posts: 36
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Re: MUD Players' Bill of Rights
Quote:
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#4 | |
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Member
Join Date: Jan 2006
Posts: 100
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Re: MUD Players' Bill of Rights
Quote:
A game world is not the same as the real world. In the real world things can happen to you based on choices. One of the number of choices you can make is where/how to get your entertainment. If you choose to get it from a place that you feel does not represent your interests, or you feel is unfair, you can attempt to address the issue, accept the issue or move on. To address the issue it is best to take it privately to whoever runs the customer service division of the entertainment medium. Calmly and politely state your concerns. If that does not work (and the CSR person is not the top person) you can attempt to go to the top of the administration of the medium. If bringing the concern to the attention of the entertainment service does not result in decisions and actions that meet with your requirements you can either accept things the way they are and stay, don't accept things they way they are and stay (and possibly cause grief for others), or move on. Of those options I think the third, moving on, is best if all respectful avenues have been tried and the game does not fit with your entertainment standards. |
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#5 | |
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Member
Join Date: Feb 2006
Location: Seattle
Posts: 107
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Re: MUD Players' Bill of Rights
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It's analogous to running a forum, for example...Top Mud Sites. You can either say, "if you don't like this forum, take a hike", or you can say, "we have agreed to a basic bill of rights that includes respect, honesty, maturity, and the occasional flamewar, but this is what we as a community have agreed to. We as a community are not here to enter the Thunderdome." |
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#6 |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,081
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Re: MUD Players' Bill of Rights
8 or 9 years ago, I and a number of other people helped Raph Koster put together a document called "A Declaration of the Rights of Avatars". I had problems with it at the time (quite a few of those comments on the right side of the post criticizing parts of it are from me), and now I think the document is a little silly, not the least because avatar's don't have rights - people do. Raph Koster's Home Page
Beyond that semantic quibble though, the problem is that what set of rights should exist in every world is going to be different by every world. It's not a great analogy as there's little comparison between a country and a game world, but no country in the world grants its citizens the same rights as every other country. It's not that I necessarily disagree with any particular right listed in the document (most of them seem pretty reasonable). It's more that I dislike and disagree with the idea that there's one "right way" to run virtual worlds. --matt |
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#7 |
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Moderator
Join Date: Oct 2002
Name: Chris
Location: Wolverhampton, UK
Posts: 345
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Re: MUD Players' Bill of Rights
8 - You have the right to remain silent.
Sorry, someone had to say it! ![]() |
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#8 | |
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Member
Join Date: Jan 2006
Posts: 100
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Re: MUD Players' Bill of Rights
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I said in my initial post in this thread, "While I agree with everything you have there...". I am not in disagreement with the OP, and it is entirely fine for a game to use whatever it wants to try to ease player concerns. If those "rights" are good for a specific game, then they can post them up and deal with people stating they are breaking them as it happens. |
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#9 |
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Member
Join Date: Apr 2005
Posts: 31
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Re: MUD Players' Bill of Rights
Beyond the question of whether it's appropriate to specifically define how all games are run, which I don't think is even possible, who is actually meant to enforce these rights? In general I agree that most of the "rights" you list are good guidelines for most administrative and CSR staff to operate by, but #1 is more of a meta-guideline and its enforcement is entirely subjective.
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#10 |
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Member
Join Date: Apr 2002
Posts: 123
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Re: MUD Players' Bill of Rights
I always thought myself that this player's bill of rights was quite good, although it clearly answers different questions
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#11 | |
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Member
Join Date: Sep 2007
Location: Emily's Shop
Posts: 36
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Re: MUD Players' Bill of Rights
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Obviously any given MUD therefore has its own unique set of rights, and no one outside that MUD can enforce them (unless there is a conflict with a higher authority such as a nation's legal system). So what is being debated here is not "what rights do players have?" but "what sort of rights might it be a good idea for MUDs to choose to give players?" Whether or not any given MUD decides to sign up to such a Bill is entirely up to the MUD in question, just as it's up to a country whether or not to sign up to an international treaty, and just as it was a matter of choice for each state to sign up to the Declaration of Independence (or not). It's perfectly reasonable to say "I think people would be a lot more comfortable playing on a MUD where they have a right to X" or "I think it is unreasonable for a player to expect to have the right to Y"; that's simply a matter of opinion, not enforcement. |
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