Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > MUD Promotions and Events > MUD Announcements
Click here to Register

Reply
 
LinkBack Thread Tools
Old 09-27-2003, 04:28 PM   #1
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,233
the_logos will become famous soon enough
Mill Valley, CA -- September 27, 2003 -- Iron Realms Entertainment announced today that it had finalized a license for its Rapture Technology Suite with Persistent Realms, a new Santa Cruz based developer of online games.

"We are excited to be using the Rapture Technology Suite," said Ryan Schwab, Persistent Realms's President. "It has already accelerated our development process significantly, to such an extent that we are confident in saying we can deliver a fully featured game by the third quarter of 2004."

Matt Mihaly, Iron Realms' CEO said, "We believe Rapture is one of the fastest and most stable text mud engines available, making it ideal for commercial use. There is also no other licensable text mud engine that has proven it can support games with the commercial track record of Achaea, Aetolia, and Imperian."

For more information visit www.ironrealms.com/other.htm.
the_logos is offline   Reply With Quote
Old 09-27-2003, 09:34 PM   #2
visko
Member
 
Join Date: May 2002
Posts: 98
visko is on a distinguished road
Send a message via ICQ to visko Send a message via AIM to visko
You people are all around Mill Valley?! Damnit. I was living in Palo Alto and working in Menlo Park/Sausalito/the city all of last year. I would have dropped by if I'd known.

-Visko
visko is offline   Reply With Quote
Old 09-28-2003, 01:32 AM   #3
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,233
the_logos will become famous soon enough
Quote:
Originally Posted by (visko @ Sep. 27 2003,21:34)
You people are all around Mill Valley?!  Damnit.  I was living in Palo Alto and working in Menlo Park/Sausalito/the city all of last year.  I would have dropped by if I'd known.

-Visko
Well, I'm in Mill Valley at least. Other people are in Colorado Springs, Seattle, Toronto, and London. You've just gotta love the internet!

Sausalito and Menlo Park is a strange combination of places! What were you doing that had interests in both places?

--matt
the_logos is offline   Reply With Quote
Old 09-28-2003, 06:56 AM   #4
Amnon
Member
 
Join Date: May 2002
Posts: 140
Amnon is on a distinguished road
Hopefully they'll find someone willing to actually buy it... From what I read, the amount of money involved contains 5 figures.

I dunno, maybe Bill Gates is a MUDder and will wanna buy the license :P
Amnon is offline   Reply With Quote
Old 09-28-2003, 07:05 AM   #5
KaVir
Legend
 
KaVir's Avatar
 
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
KaVir will become famous soon enoughKaVir will become famous soon enough
Quote:
Originally Posted by
From what I read, the amount of money involved contains 5 figures.
I figured you must be joking, but:

http://www.ironrealms.com/other.htm

"Rapture is available for license but the cost is in five figures."
KaVir is offline   Reply With Quote
Old 09-28-2003, 07:58 AM   #6
Azhon
Member
 
Join Date: Apr 2002
Posts: 50
Azhon is on a distinguished road
Quote:
Originally Posted by (KaVir @ Sep. 28 2003,20:05)
Quote:
Originally Posted by
From what I read, the amount of money involved contains 5 figures.
I figured you must be joking, but:

http://www.ironrealms.com/other.htm

"Rapture is available for license but the cost is in five figures."
Considering he bought it originally from avalon for 10K, that isn't such an unreasonable figure for a licence.

http://www.kanga.nu/archives/MUD-Dev...1/msg01596.php
Azhon is offline   Reply With Quote
Old 09-28-2003, 02:03 PM   #7
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,233
the_logos will become famous soon enough
Quote:
Originally Posted by (Amnon @ Sep. 28 2003,06:56)
Hopefully they'll find someone willing to actually buy it... From what I read, the amount of money involved contains 5 figures.

I dunno, maybe Bill Gates is a MUDder and will wanna buy the license
If you read the press release you'll see that one group has already bought it for that price. That was what the release was announcing.
--matt
the_logos is offline   Reply With Quote
Old 09-28-2003, 02:12 PM   #8
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,233
the_logos will become famous soon enough
Quote:
Originally Posted by (Azhon @ Sep. 28 2003,07:58)
Considering he bought it originally from avalon for 10K, that isn't such an unreasonable figure for a licence.
Actually, I originally bought Hourglass for 10k. It was a thorough piece of **** and ran on Acorn RISC machines before being ported to linux. We then switched to Vortex (on its 5th version at that point) wihch had originally been backwards compatible with Hourglass but had gone way beyond Hourglass. It was written by someone with no connection to Avalon besides being a player. We eventually bought Vortex outright from the author to save on royalty payments in the long run and then decided that we needed to start from scratch anyhow as Vortex was hopelessly slow. Our new engine, Rapture, was developed internally and is quite good. Vortex we just killed as it is inferior in every way to Rapture.

--matt
the_logos is offline   Reply With Quote
Old 09-28-2003, 02:20 PM   #9
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,233
the_logos will become famous soon enough
5-->
Quote:
Originally Posted by (KaVir @ Sep. 28 2003,07[img
http://www.topmudsites.com/iB_html/non-cgi/emoticons/wow.gif[/img]5)]figured you must be joking, but:

http://www.ironrealms.com/other.htm

"Rapture is available for license but the cost is in five figures."
Eh, if you can't come up with 10k, you're extremely unlikely to succeed on a level that makes it worthwhile for us to license to you (ie pays us significant royalties).

Heck, we recently had an American soldier srving in Iraq spend wire us US$10,000 to buy credits in Achaea. (Although I think he split the cost with another soldier over there.)

--matt
the_logos is offline   Reply With Quote
Old 09-28-2003, 03:35 PM   #10
Amnon
Member
 
Join Date: May 2002
Posts: 140
Amnon is on a distinguished road
By the way, does 5 figures mean 10K, or $99,999?
Amnon is offline   Reply With Quote
Old 09-28-2003, 03:49 PM   #11
malaclypse
Member
 
Join Date: Sep 2002
Location: Santa Cruz, Ca
Posts: 68
malaclypse is on a distinguished road
I would just like to add that you can get more information as it becomes available on our website:

www.persistentrealms.com

Not much there yet, but we're just getting started.

- Ryan
malaclypse is offline   Reply With Quote
Old 09-28-2003, 05:10 PM   #12
Hephos
Senior Member
 
Join Date: Feb 2003
Location: Sweden
Home MUD: www.sharune.com
Posts: 359
Hephos is on a distinguished road
No offense to iron realms, but anyone paying five figures for a text based engine is NUTS.
Hephos is offline   Reply With Quote
Old 09-28-2003, 05:17 PM   #13
malaclypse
Member
 
Join Date: Sep 2002
Location: Santa Cruz, Ca
Posts: 68
malaclypse is on a distinguished road
Quote:
Originally Posted by (Hephos @ Sep. 28 2003,14:10)
No offense to iron realms, but anyone paying five figures for a text based engine is NUTS.
Not if you consider the alternative of spending lots of time and effort programming an engine from scratch, and then also consider the lost revenues incurred as a result of that additional development time.

- Ryan
malaclypse is offline   Reply With Quote
Old 09-28-2003, 06:16 PM   #14
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,233
the_logos will become famous soon enough
Quote:
Originally Posted by (Hephos @ Sep. 28 2003,17:10)
No offense to iron realms, but anyone paying five figures for a text based engine is NUTS.
Shrug. I paid 10k for a text mud engine and it's led to quite a successful company. I'm not going to talk about what our revenue is but consider that we currently have five full-timers earning competitive developer (60k+) salaries. Best 10 grand I ever spent.

--matt
the_logos is offline   Reply With Quote
Old 09-28-2003, 06:16 PM   #15
the_logos
Moderator
 
the_logos's Avatar
 
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,233
the_logos will become famous soon enough
Quote:
Originally Posted by (Amnon @ Sep. 28 2003,15:35)
By the way, does 5 figures mean 10K, or $99,999?
Much closer to the low end than the high end.

--matt
the_logos is offline   Reply With Quote
Old 09-28-2003, 06:25 PM   #16
visko
Member
 
Join Date: May 2002
Posts: 98
visko is on a distinguished road
Send a message via ICQ to visko Send a message via AIM to visko
I lived in Palo Alto and was doing a little construction over in Menlo. Sausalito was a software development project - Zigzag.

-Visko
visko is offline   Reply With Quote
Old 09-29-2003, 02:24 AM   #17
KaVir
Legend
 
KaVir's Avatar
 
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
KaVir will become famous soon enoughKaVir will become famous soon enough
Quote:
Originally Posted by
Eh, if you can't come up with 10k, you're extremely unlikely to succeed on a level that makes it worthwhile for us to license to you (ie pays us significant royalties).
You're telling me that as well as paying a $10k license fee, people also have to pay you "significant royalties"?

I'm sorry, but anyone who falls for that is obviously lacking in business sense. There is simply not the market to recover that sort of expenditure within any sort of realistic timeframe.
KaVir is offline   Reply With Quote
Old 09-29-2003, 03:42 AM   #18
Hephos
Senior Member
 
Join Date: Feb 2003
Location: Sweden
Home MUD: www.sharune.com
Posts: 359
Hephos is on a distinguished road
Quote:
Originally Posted by (the_logos @ Sep. 28 2003,18:16)
Quote:
Originally Posted by (Hephos @ Sep. 28 2003,17:10)
No offense to iron realms, but anyone paying five figures for a text based engine is NUTS.
Shrug. I paid 10k for a text mud engine and it's led to quite a successful company. I'm not going to talk about what our revenue is but consider that we currently have five full-timers earning competitive developer (60k+) salaries. Best 10 grand I ever spent.

--matt
Yeah i guess our point of view is a bit different. We have a great coding crew but no strong financial backup. To us creating a codebase from scratch is easier than coming up with 10k Though, if our coders wanted a standard salary 10k sounds really cheap.
Hephos is offline   Reply With Quote
Old 09-29-2003, 10:52 AM   #19
malaclypse
Member
 
Join Date: Sep 2002
Location: Santa Cruz, Ca
Posts: 68
malaclypse is on a distinguished road
Quote:
Originally Posted by (KaVir @ Sep. 28 2003,23:24)
I'm sorry, but anyone who falls for that is obviously lacking in business sense.  There is simply not the market to recover that sort of expenditure within any sort of realistic timeframe.
I'm not sure why you are speaking with such feigned authority and objectivism when there are many examples to the contrary. You are also choosing to ignore the brand name recognition that Rapture has among players who are already used to (and happy with) the Achaean business model.

- Ryan
malaclypse is offline   Reply With Quote
Old 09-29-2003, 11:58 AM   #20
malaclypse
Member
 
Join Date: Sep 2002
Location: Santa Cruz, Ca
Posts: 68
malaclypse is on a distinguished road
Quote:
Originally Posted by (Hephos @ Sep. 29 2003,00:42)
Yeah i guess our point of view is a bit different. We have a great coding crew but no strong financial backup. To us creating a codebase from scratch is easier than coming up with 10k Though, if our coders wanted a standard salary 10k sounds really cheap.
Which brings up another good point that was considered when Persistent Realms was making the decision on whether or not to purchase Rapture: With this software, our entire team can keep their dayjobs, each one worth far more than the pricetag of the engine.

- Ryan
malaclypse is offline   Reply With Quote
Reply



Thread Tools


Rapture license - Similar Threads
Thread Thread Starter Forum Replies Last Post
The DIKU license the_logos Tavern of the Blue Hand 242 05-06-2006 12:28 PM
Rapture 2.1 beta test the_logos MUD Announcements 5 11-03-2004 02:25 PM
New Rapture mud: Ilyrias, the Aegadian Isles malaclypse Advertising for Players 5 06-07-2004 08:15 AM
New Rapture MUD seeks writers/builders malaclypse Advertising for Staff 0 11-11-2003 10:50 PM
Illegal license? Dulan Legal Issues 33 05-27-2002 03:55 AM

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

All times are GMT -4. The time now is 09:00 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.0.0
Style based on a design by Essilor
Copyright Top Mud Sites.com 2014