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This is a discussion on "Earth Eternal Video Released" in the Top Mud Sites MUD Announcements forum : We released the first video for Earth Eternal today! It shows three of our NPCs (Dragon, Treekin, Shroomie) and a Feline (one of our sixteen player races) geared up for battle. It all takes place in a test area and shadows are off so don’t be too harsh on the environment, which isn’t the point in the video. We just hope this gives a sense of the ‘flavor’ that EE’s characters will have. You can find the video on the front page of our site at http://www.eartheternal.com Enjoy! --matt... |
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#1 |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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We released the first video for Earth Eternal today! It shows three of our NPCs (Dragon, Treekin, Shroomie) and a Feline (one of our sixteen player races) geared up for battle. It all takes place in a test area and shadows are off so don’t be too harsh on the environment, which isn’t the point in the video. We just hope this gives a sense of the ‘flavor’ that EE’s characters will have.
You can find the video on the front page of our site at http://www.eartheternal.com Enjoy! --matt |
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#2 |
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Senior Member
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Honestly, it is looking very - very good thus far (I actually really appreciate the uniqueness of the character design). Howmuch of the skill/class/government/philosophy/economics will be throwbacks to Iron Realms' text-based games?
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#3 |
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Senior Member
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I prefer world of warcraft.
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#4 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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Very little is being taken from the text MUDs. We don't have the budget (we're doing Earth Eternal on less than a million) and we're going after a much less hardcore player with Earth Eternal than we are with our text MUDs. --matt |
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#5 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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Of course, our budget is less than 1% of what their pre-release budget was. I'm flattered that anyone would even consider it worth comparing to WoW frankly. We set out to just have graphics one notch better than Runescape's. --matt |
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#6 | |
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Member
Join Date: May 2005
Posts: 137
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Also: OpenGL or DirectX? |
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#7 |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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We use the Ogre3d engine. It's lovely and has a vibrant community around it.
Either OpenGL or DirectX will work. --matt |
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#8 |
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Member
Join Date: Jun 2004
Posts: 122
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That magic mushroom is totally sweet.
I'm in the dark however what your video game has to do with MUDs, assuming TMS is still a mud related site. |
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#9 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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TMS is a mud-related site it's true, but MUD encompasses both text and graphical MUDs. Heck, Runescape is listed on TMS, and there's an explicit search for 'graphical MUD' in the 'Find a MUD' link on the left-hand side of the homepage (that oddly returns a whole array of MUDs that are not graphical along with a few graphical ones). |
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#10 |
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Senior Member
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I wasn't comparing it to world of warcraft.
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#11 |
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Member
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Matt, the video is great. The characters looks great and I love the music.
Nice job Who is your composer? |
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#12 |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,115
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#13 | |
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Member
Join Date: May 2005
Posts: 137
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What I find very interesting with Earth Eternal is that it is a game that essentially comes from the text MUDding community. While it might not have the same atmosphere and depth as the text games I suspect it will still show surprising things to the graphical mmrpg community. This is very exciting. |
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#14 | |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,532
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#15 | ||
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Member
Join Date: May 2005
Posts: 137
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#16 |
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Senior Member
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Of course. Muds are where future big time developers who grew up without the resources/money, or the desire to go to college get earn their 'stripes' in designing games.
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