Top Mud Sites Forum Return to TopMudSites.com
Go Back   Top Mud Sites Forum > MUD Promotions and Events > MUD Announcements
Click here to Register


This is a discussion on "FMud 0.1 released" in the Top Mud Sites MUD Announcements forum :

FMud is a simple web based Flash mud client. http://bc-dev.net/projects/fmud...



You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our MUD community today!

If you have any problems with the registration process or your account login, please contact us.

If you are a registered member of the old TMS forums, please click here
Reply
 
LinkBack Thread Tools
Old 05-06-2008, 02:20 AM   #1
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 6
bc-dev.net is on a distinguished road
FMud 0.1 released

FMud is a simple web based Flash mud client.

http://bc-dev.net/projects/fmud

Last edited by bc-dev.net : 05-06-2008 at 09:33 AM.
bc-dev.net is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-06-2008, 06:46 AM   #2
Kepo
New Member
 
Join Date: Apr 2008
Home MUD: Eragard
Posts: 3
Kepo is on a distinguished road
Re: FMud 0.1 released

Very cool. I just checked out the demo and it was great even though it's only the first release version. I hope you'll continue to develop it because I'll definitely be using it.
Kepo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-06-2008, 02:17 PM   #3
kodath
New Member
 
Join Date: Apr 2008
Posts: 3
kodath is on a distinguished road
Re: FMud 0.1 released

Ooh, nice. If I would own a mud, I'd definately be interested.
kodath is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-07-2008, 01:28 PM   #4
tyme
New Member
 
Join Date: Aug 2007
Posts: 3
tyme is on a distinguished road
Re: FMud 0.1 released

Very awesome. I will probably wait for the next release and deploy it on our MUD's website. This seems so much better than the Java clients I've used so far.

-Duren
tyme is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-13-2008, 11:31 AM   #5
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 6
bc-dev.net is on a distinguished road
FMud 0.2 released

FMud version 0.2 released | bc-dev.net

This version is just a small update to include support for ANSI grey (black) colour.

Bugs, comments, feedback or suggestions to fmud@bc-dev.net
bc-dev.net is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-13-2008, 12:35 PM   #6
Threshold
Senior Member
 
Threshold's Avatar
 
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 725
Threshold will become famous soon enough
Re: FMud 0.1 released

Wow. That is GREAT WORK.

Is this an open source project?
Threshold is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-13-2008, 12:50 PM   #7
Threshold
Senior Member
 
Threshold's Avatar
 
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 725
Threshold will become famous soon enough
Re: FMud 0.1 released

Quote:
Limitations:
The security sandbox used by the Adobe Flash player means that FMud can only be used to connect to a mud running on the same domain as the FMud.swf file itself. However this restriction does not apply if the domain running the mud has a crossdomain.xml file allowing connections from the domain hosting the FMud.swf binary.
Could you explain how one uses the crossdomain.xml file (or point me in the direction of a web page/site) so the flash client can be located on a web host and connect to a mud that is on a different machine?
Threshold is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-13-2008, 01:04 PM   #8
Threshold
Senior Member
 
Threshold's Avatar
 
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 725
Threshold will become famous soon enough
Re: FMud 0.1 released

Are you interested in bug reports or anything of that nature?

If so, what method of reporting do you prefer?

This is a very cool project, with potentially huge benefits to all muds.
Threshold is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-13-2008, 07:22 PM   #9
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 6
bc-dev.net is on a distinguished road
Re: FMud 0.1 released

I am going to wait until I have a stable version before I release the source.

As regards to the crossdomain.xml file, unfortunately that is now obsolete with the latest version of Flash Player. I hadn't realised Adobe changed the security model in the latest version and forgot to upgrade. I've posted about it on my site and updated the download package with the necessary files and instructions.

Security changes in Flash Player 9.0.124.0 | bc-dev.net

That post has more detail as well as links to the Adobe documentation. The essential differences are that a socket policy file is now compulsory, even for apps connecting to servers on the same domain, and this policy file has to be served on either port 843 or the port the mud server is running on.

I am happy to get feedback either as comments on the website or via email if you prefer.
bc-dev.net is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-27-2008, 05:12 AM   #10
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 6
bc-dev.net is on a distinguished road
FMud 0.3 released

FMud version 0.3 released | bc-dev.net

Bright versions of ansi colours are now displayed correctly and fully configurable, and I've also improved the parsing so most of the colour bleed type bugs should be gone.

I'd also be interested in hearing what other features people would like to see in FMud, bearing in mind that it's supposed to be a basic generic client. There are a lot of things you can do with flash in terms of custom windows, buttons, gauges etc., but most of these would be game specific.

Bugs, comments, feedback or suggestions to fmud@bc-dev.net
bc-dev.net is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-28-2008, 07:23 PM   #11
Kylotan
Member
 
Join Date: Jun 2003
Posts: 121
Kylotan is on a distinguished road
Re: FMud 0.1 released

I'd love to use this, but since I can't use port 843 on a shared host, it would presumably involve hacking in HTTP support into the MUD's connection code, which looks like too much work.
Kylotan is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-29-2008, 04:13 AM   #12
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 6
bc-dev.net is on a distinguished road
Re: FMud 0.1 released

Quote:
Originally Posted by Kylotan View Post
I'd love to use this, but since I can't use port 843 on a shared host, it would presumably involve hacking in HTTP support into the MUD's connection code, which looks like too much work.
You could try approaching your host and asking them to serve a master socket policy file for all their hosted games on port 843. It shouldn't be too difficult for them to setup - the adobe site has several premade scripts which can be used to serve the file.
bc-dev.net is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-12-2008, 07:51 AM   #13
bc-dev.net
New Member
 
Join Date: May 2008
Name: Matt
Posts: 6
bc-dev.net is on a distinguished road
Re: FMud 0.4 released

FMud version 0.4 released | bc-dev.net

I've added a split screen scrollback mode and command echo colour is now configurable under settings. I've also added support for password hiding which should work with standard server implementations of ECHO.

I am also able to offer game specific custom versions of the client, please contact me for details.

FMud Customisation | bc-dev.net
bc-dev.net is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-12-2008, 02:13 PM   #14
scandum
Member
 
scandum's Avatar
 
Join Date: Jun 2004
Posts: 122
scandum is on a distinguished road
Re: FMud 0.1 released

Linux VT100 support would be nice. It's documented in 'man console_codes' - particularly cursor handling and scrolling region handling.
scandum is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply



Thread Tools


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

All times are GMT -4. The time now is 10:04 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.0.0
Style based on a design by Essilor
Copyright Top Mud Sites.com 2007