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This is a discussion on "FMud 0.1 released" in the Top Mud Sites MUD Announcements forum : FMud is a simple web based Flash mud client. http://bc-dev.net/projects/fmud... |
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#1 |
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New Member
Join Date: May 2008
Name: Matt
Posts: 6
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FMud 0.1 released
Last edited by bc-dev.net : 05-06-2008 at 09:33 AM. |
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#2 |
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New Member
Join Date: Apr 2008
Home MUD: Eragard
Posts: 3
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Re: FMud 0.1 released
Very cool. I just checked out the demo and it was great even though it's only the first release version. I hope you'll continue to develop it because I'll definitely be using it.
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#3 |
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New Member
Join Date: Apr 2008
Posts: 3
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Re: FMud 0.1 released
Ooh, nice. If I would own a mud, I'd definately be interested.
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#4 |
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New Member
Join Date: Aug 2007
Posts: 3
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Re: FMud 0.1 released
Very awesome. I will probably wait for the next release and deploy it on our MUD's website. This seems so much better than the Java clients I've used so far.
-Duren |
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#5 |
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New Member
Join Date: May 2008
Name: Matt
Posts: 6
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FMud 0.2 released
FMud version 0.2 released | bc-dev.net
This version is just a small update to include support for ANSI grey (black) colour. Bugs, comments, feedback or suggestions to fmud@bc-dev.net |
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#6 |
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Senior Member
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 725
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Re: FMud 0.1 released
Wow. That is GREAT WORK.
Is this an open source project? |
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#7 | |
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Senior Member
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 725
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Re: FMud 0.1 released
Quote:
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#8 |
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Senior Member
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 725
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Re: FMud 0.1 released
Are you interested in bug reports or anything of that nature?
If so, what method of reporting do you prefer? This is a very cool project, with potentially huge benefits to all muds. |
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#9 |
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New Member
Join Date: May 2008
Name: Matt
Posts: 6
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Re: FMud 0.1 released
I am going to wait until I have a stable version before I release the source.
As regards to the crossdomain.xml file, unfortunately that is now obsolete with the latest version of Flash Player. I hadn't realised Adobe changed the security model in the latest version and forgot to upgrade. I've posted about it on my site and updated the download package with the necessary files and instructions. Security changes in Flash Player 9.0.124.0 | bc-dev.net That post has more detail as well as links to the Adobe documentation. The essential differences are that a socket policy file is now compulsory, even for apps connecting to servers on the same domain, and this policy file has to be served on either port 843 or the port the mud server is running on. I am happy to get feedback either as comments on the website or via email if you prefer. |
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#10 |
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New Member
Join Date: May 2008
Name: Matt
Posts: 6
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FMud 0.3 released
FMud version 0.3 released | bc-dev.net
Bright versions of ansi colours are now displayed correctly and fully configurable, and I've also improved the parsing so most of the colour bleed type bugs should be gone. I'd also be interested in hearing what other features people would like to see in FMud, bearing in mind that it's supposed to be a basic generic client. There are a lot of things you can do with flash in terms of custom windows, buttons, gauges etc., but most of these would be game specific. Bugs, comments, feedback or suggestions to fmud@bc-dev.net |
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#11 |
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Member
Join Date: Jun 2003
Posts: 121
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Re: FMud 0.1 released
I'd love to use this, but since I can't use port 843 on a shared host, it would presumably involve hacking in HTTP support into the MUD's connection code, which looks like too much work.
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#12 |
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New Member
Join Date: May 2008
Name: Matt
Posts: 6
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Re: FMud 0.1 released
You could try approaching your host and asking them to serve a master socket policy file for all their hosted games on port 843. It shouldn't be too difficult for them to setup - the adobe site has several premade scripts which can be used to serve the file.
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#13 |
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New Member
Join Date: May 2008
Name: Matt
Posts: 6
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Re: FMud 0.4 released
FMud version 0.4 released | bc-dev.net
I've added a split screen scrollback mode and command echo colour is now configurable under settings. I've also added support for password hiding which should work with standard server implementations of ECHO. I am also able to offer game specific custom versions of the client, please contact me for details. FMud Customisation | bc-dev.net |
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#14 |
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Member
Join Date: Jun 2004
Posts: 122
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Re: FMud 0.1 released
Linux VT100 support would be nice. It's documented in 'man console_codes' - particularly cursor handling and scrolling region handling.
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