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Legend
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,188
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Massively.com article about Threshold RPG
This is something we are really excited about so I wanted to pop in and share it with everyone.
A few weeks ago a writer from Massively.com discovered our game and started playing. He enjoyed himself so much (primarily the deep roleplay environment) that he decided to write a feature article about Threshold. He also is clearly a big fan of MUDs in general, and feels they still have a lot to offer the gaming ecosystem. That's pretty important stuff coming from a writer at one of the biggest MMORPG web sites out there. Here's some stuff from his article about Threshold: Rise and Shiny: Threshold RPG Quote:
Last edited by Threshold : 05-28-2012 at 12:50 AM. |
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#2 |
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Member
Join Date: Mar 2010
Home MUD: Unwritten Legends
Posts: 104
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Re: Massively.com article about Threshold RPG
Looks like the person liked your MUD, threshold, but it wasn't a completely glowing review.
I wonder what the article meant by 'needed tweaks' and 'a lot that is lacking'. Do you have plans to improve the website, or host a real map? |
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#3 | ||
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Legend
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,188
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Re: Massively.com article about Threshold RPG
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Given that fact, the praise he heaped upon us was something we were very excited about - especially since Massively.com primarily covers fully graphical MMORPGs. To get that kind of praise from a graphical MMORPG web site is something we were very pumped about. I'm certainly not going to look a gift horse in the mouth. ![]() Quote:
Most definitely. The new web site was actually already in development. We have been redoing all of our company web sites actually. For example: Old Frogdice Web Site New Frogdice Web Site We also finished a new web site for our latest game, Coin 'n Carry: Coin 'n Carry | Free Social Game From Frogdice Threshold's new web site was last partly because with such an established player base we didn't feel it had the same sense of urgency. But that has changed due to this article on Massively.com and also a really great convention experience we just had as a sponsor of Forge Con here in Lexington, KY. As for the map, we can't do much about an in-game ascii map for people using proportional fonts. But we are going to get some better maps for the cities on our new web site and a few other things to help people out as far as figuring out where they are. But we don't want to go too far there, because exploration, learning your way around, and getting lost are features, not bugs. Nowadays, those things barely exist in online RPGs so we don't want to lose that. Last edited by Threshold : 05-29-2012 at 04:46 PM. |
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#4 |
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Member
Join Date: Mar 2010
Home MUD: Unwritten Legends
Posts: 104
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Re: Massively.com article about Threshold RPG
Great! I'm always happy to see games actively working to improve on their flaws.
One of these days, I'll be trying Threshold. Maybe after my wedding? Dunno. Oh, how's the Primordiax playerbase doing lately? I tried it, but it was too small with too much of a focus on cooperation to work out with my odd schedule. |
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#5 | |||
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Legend
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,188
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Re: Massively.com article about Threshold RPG
Quote:
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Beau from Massively made some great suggestions and we are psyched to respond to them to the benefit of all our players and potential new players. What is really great is that he focused a lot of his feedback on the new player experience. That is something that is tough for us to analyze since our familiarity with the game is extreme. Quote:
Playing Threshold that is... no idea how long it took you to get married. ![]() |
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#6 | ||
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Member
Join Date: Mar 2010
Home MUD: Unwritten Legends
Posts: 104
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Re: Massively.com article about Threshold RPG
Quote:
To give you some idea how different it is, this is a slightly outdated commandlist: Unwritten Legends Forums :: View topic - Handy commands/verbs And here's the main city map: http://www.verminary.com/almanac/maps/01_kaezar.gif One thing they've done is create a delivery system for people level 10 and under. You go to the office and ask for work, and the NPC gives you a package for a random shop in town. You then get incentive to wander around and find it! Quote:
![]() Last edited by Ghostcat : 05-30-2012 at 09:06 AM. |
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#7 | |
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Legend
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,188
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Re: Massively.com article about Threshold RPG
Quote:
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#8 |
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Member
Join Date: Mar 2010
Home MUD: Unwritten Legends
Posts: 104
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Re: Massively.com article about Threshold RPG
Yeah, I still get lost in the backstreets sometimes xD
Is primordiax down? I just tried connecting. Last edited by Ghostcat : 05-30-2012 at 08:00 PM. |
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#9 | |
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Legend
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,010
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Re: Massively.com article about Threshold RPG
Quote:
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#10 |
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Member
Join Date: Mar 2010
Home MUD: Unwritten Legends
Posts: 104
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Re: Massively.com article about Threshold RPG
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#11 |
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Legend
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,188
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Re: Massively.com article about Threshold RPG
Anyone have any idea why this thread doesn't show up in the actual MUD Announcements forum even though it looks like it should?
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