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This is a discussion on "How to build your own MUD!" in the Top Mud Sites MUD Builders and Areas forum : For all of you that have the desire to build a MUD, I thought that I would give you the best advise that I can on the first steps. You may scoff at this and say "NO WAY" but if you are very serious about undertaking this project, read on. Here is some advice that I always tell people that are debating about playing a MUD or making a MUD: PLAY A MUD! Having run a successful MUD for many years now (and enjoying the headaches somewhat), if I had any tiny inkling of the difficulty in maintaining ... |
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#1 | ||
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Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 715
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How to build your own MUD!
For all of you that have the desire to build a MUD, I thought that I would give you the best advise that I can on the first steps. You may scoff at this and say "NO WAY" but if you are very serious about undertaking this project, read on.
Here is some advice that I always tell people that are debating about playing a MUD or making a MUD: PLAY A MUD! Having run a successful MUD for many years now (and enjoying the headaches somewhat), if I had any tiny inkling of the difficulty in maintaining and running a MUD when I put together NW, I would have run from that project like a forest fire. The information below is pulled from another thread and placed here for your convenience. Follow what they say and you will not be caught by many surprises. ------------------------------------ Quote:
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------------------------------------ So, my friends, the answer to the question on How to build your own MuD is a process beginning with:
After doing and accepting rules 1 through 10, if you have the heart, patience, and time, GET STARTED! Good LUCK! |
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#2 |
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Moderator
Join Date: Jan 2006
Location: Seoul
Home MUD: Tears of Polaris
Posts: 218
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Re: How to build your own MUD!
Stickied.
#9 may be a bit of an understatement! |
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#3 |
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Member
Join Date: Nov 2003
Posts: 50
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Re: How to build your own MUD!
Also bear in mind that #7 and #8 aren't the necessity, especially when you're starting out with little or no playerbase. With the proliferation of broadband, as long as you have a reliable 24/7 connection along with a server or PC that can run your MUD, you should be fine.
Also check that your ISP allows you to host web services of some kind (from both a policy AND a protocol and port-forwarding perspective), and go nuts. Just make sure you backup often to a device that isn't connected to the 'net, since you'll probably get hacked a few times over if you're new to hosting. |
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#4 | |
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Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 715
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Re: How to build your own MUD!
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Not to mention the fact that every interruption in your service will cause anyone connected to link die or get booted. This can be frustrating with unreliable home internet service. |
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#5 | ||
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Member
Join Date: Aug 2006
Posts: 32
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Re: How to build your own MUD!
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You can run a MUD from your home computer. In fact these days its easier than ever and is the perfect solution especially when becoming familiar with code-bases and general mud development and maintenance. There are however a plethora of services out there to make the whole experience a lot less hassle and a lot less hazardous. A quick google search for MUD Hosting will give you thousands of results. For the more technical savvy there's the VPS route. But for any perspective MUD administrators out there. Know that getting hosting, setting up the mud and keeping it running is one of the more trivial parts of the exercise. The real work comes in building that world. That's where you'll lose the man hours. |
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#6 | |
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New Member
Join Date: Jan 2006
Posts: 13
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Re: How to build your own MUD!
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Now, the hosting part is kinda over-stated, however, some things are extremely understated; #5, and #6. Finding a codebase you can work with is a good start of course, but learning how to program is definitely the kicker. 99% of the "successful" muds out there, aren't running a pure stock codebase. You just don't see it. You have to at least, be able to read over a little code, and be tech savvy enough to understand some of it. Also, creating a website is no easy feat. You have to, at the bare minimum be able to write/modify some HTML to get anywhere close to a usable, interesting website. You can say "oh! we'll get a coder, and a webmaster"... ya, good luck with that . |
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