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#1 |
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Member
Join Date: Apr 2002
Location: Texas, USA
Home MUD: Ethereal 2 - The Return
Posts: 44
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Does anyone know if there is a documentation anywhere on how to port linux SMAUG to windows, or anything that might help in this process?
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#2 |
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New Member
Join Date: May 2002
Posts: 7
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Go to www.game.org/smaug
They have a download there of SMAUG that runs off of a .bat file in Windows. |
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#3 |
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Member
Join Date: Apr 2002
Location: Texas, USA
Home MUD: Ethereal 2 - The Return
Posts: 44
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I'm aware of the already ported versions. I'm needing to port it because it's been heavily modified and I want to test out some code. Not wanting to do it to the exsisting mud and possibly mess something up.
I appreciate the help anyways. And to clarify, I would be compiling it with Cygwin. |
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#4 |
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Member
Join Date: Apr 2002
Location: Seattle
Posts: 32
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If you are using cygwin then you are NOT porting to Windows. That is a seperate issue.
I think your best bet is just to try and compile it and fix the errors. |
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#5 |
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Member
Join Date: Apr 2002
Location: Texas, USA
Home MUD: Ethereal 2 - The Return
Posts: 44
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I'm not using Cygwin at the moment. The mud runs on a Red Hat system currently. I want to bring it to windows and use Cygwin to compile it, just like the windows version at ftp.game.org or other websites.
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#6 |
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Posts: n/a
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What exactly is the problem you are having porting it to Windows, what errors do you get. What does or doesn't happen. What does the screen output show.
Be a tiny bit more specific in your inquiry it helps alot. Smaug should compile to cygwin just fine, usually no problem with it except for '-lcrypt' needs to be added in the makefile. Copy it over and try compiling it in the newest cygwin, then post what happened! |
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#7 |
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Member
Join Date: Apr 2002
Location: Texas, USA
Home MUD: Ethereal 2 - The Return
Posts: 44
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I'm not having problems compiling yet. I need to know what needs to be done, if anything, to make it able to be compiled on windows with Cygwin.
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#8 |
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New Member
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If you have MSVC++ get the port of SMAUG 1.4 from www.gammon.com.au/downloads/dlsmaug.htm
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#9 | |
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Member
Join Date: Apr 2002
Location: Seattle
Posts: 32
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Zhamel @ May 31 2002,12:05 pm
Quote:
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#10 |
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Member
Join Date: Apr 2002
Location: Texas, USA
Home MUD: Ethereal 2 - The Return
Posts: 44
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Thanks, just what I needed to know. Did not think it would be so easy to make the change. Got it to compile and run just fine.
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