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I am working with Rom 2.4 and trying to figure out how to modify the existing mpedit_list function to show which mobs (if any) an mprog is set on.  I know that it will probably involve adding a new for loop (which is one of my weakest areas), if anyone would be able to give me an example of how this loop would be written I would be thankful. Any help would be appreciated. Thanks in advance, Jaegar...



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Old 09-20-2002, 09:39 AM   #1
Jaegar
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I am working with Rom 2.4 and trying to figure out how to modify the existing mpedit_list function to show which mobs (if any) an mprog is set on.  I know that it will probably involve adding a new for loop (which is one of my weakest areas), if anyone would be able to give me an example of how this loop would be written I would be thankful.

Any help would be appreciated.

Thanks in advance,

Jaegar
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Old 09-25-2002, 12:49 PM   #2
Emit
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Rom 2.4 is the codebase i code on, but i can't get to the code right now to look at it.
there are several solutions to what you describe, but i'll just outline the brute force method now:
[code]
CHAR_DATA *mob;
MP_DATA *pmp; /*i don't remember if this is the right var type
                               * replace MP_DATA with however you declare them
                               */
int vnum;
bool found = FALSE;
char buf[MAX_STRING_LENGTH];
vnum = atoi(argument);

for (mob = mob_list; mob; mob = mob->next)
{
  for(pmp = mob->mprogs; pmp; pmp = pmp->next)
  {
     if (vnum == pmp->vnum)
     {
        sprintf(buf, "Mob %s\n\r", mob->name);
        send_to_char(buf, ch);
        found = TRUE;
     }
  }
}
if (!found) send_to_char("None found.\n\r", ch);
return;
[/quote]
the time complexity of nested for loops like this gets pretty hairy, another way to do it is maintain a linked list of the information (you can generate it during boot_db at some point) but i only recommend that if you expect to use this function alot, and have LOTS of mprogs

--edit because i read his actual question
this code is for a command that takes an int argument, specifically the vnum your interested in.  if you want mpedit list to show the mobs a mprog is linked to, you could write this as a function like so
void show_mprog_links(CHAR_DATA *ch, int vnum);
remove the lines
int vnum;
vnum = atoi(argument);

and then call this function from inside mpedit_list
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