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Nuclearwar Mud - MUD Details
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MUD Name Nuclearwar Mud
Telnet Address nuke.powerstrugglemud.com:4080
Language English
Location USA
Admin Name Stanach
Theme Post Apocolypse (cyber punk)
Brief Desc The MUD is set in a post-apocalyptic world with cyberpunk elements. Civilization has been destroyed by a nuclear holocaust hence the name of the MUD. The only effective remaining organizations are street gangs and mega corporations.
Date Added 17th November, 2014
Codebase Custom
World Size Huge (10001-20000 rooms)
World Originality All Original
Game Rating Not Specified
Player Killing Restricted Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Post Apocalyptic
Ranking Category Game-Futuristic
Avg Players Online 16-20
Year Created 1993
Vote URL http://www.topmudsites.com/vote-.html
Features
  • Supports ANSI Color
  • Supports MCCP
  • Supports MSP
  • Has Quests
  • Class Based System
  • Level Based System
  • Has Clans/Cabals
  • Private Messaging System
  • Accepts Reviews
  • New accounts require validation
  • Free to Play
  • Hiring Builders
  • Hiring Coders

Nuclearwar Mud - MUD Description
The MUD is set in a post-apocalyptic world with cyberpunk elements. Civilization has been destroyed by a nuclear holocaust hence the name of the MUD. The only effective remaining organizations are street gangs and mega corporations.

Street gangs are the most important affiliation that player characters have, and provide both objectives and special abilities with which to carry them out. Examples of gangs are the Hackers, who carry personal computer "totems", and the Inquisitors, who believe that the nuclear apocalypse was a "cleansing".

Nuclear War has been noted for implementing the "chat channel" mechanic, a common convention in MUDs, through a thematically justified piece of equipment, a radio which must be tuned to the frequency of the channel one wishes to access. Similarly, where the term for staff on many MUDs is "wizard", a term Nuclear War went live with, a change made a few months after release subverted the convention by calling staff "scientists", with the "Gods" becoming "Administrators" or "Arches".



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