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Abydos - MUD Details
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MUD Name Abydos
Telnet Address
Language English
Location Netherlands
Admin Name Thorin
Theme Medieval Fantasy
Codebase Custom
World Size Small (less than 3000 rooms)
World Originality All Original
Player Killing Restricted Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Medieval Fantasy
Avg Players Online 11-15
Year Created 1999
Vote URL
  • Supports ANSI Color
  • Has Quests
  • Class Based System
  • Level Based System
  • Has Clans/Cabals
  • Equip saves on exit
  • Accepts Reviews
  • Free to Play
  • Hiring Builders

Abydos - MUD Description
- Totally original code & files. The engine is made from scratch in Delphi and running on a NT machine.
- Full ansi color.
- Statusbars which are located on a fixed position of your screen.
- Easy to learn for people who are totally new with MUDs.
- Races and classes, each class starts in it's own dedicated training area where you will be recruted (e.g. in the wizard tower for wizards).
- Promotions to sub-classes and later to 5 hero ranks.
- Powerful script engine which makes all kind of quests possible.
- Funny and big quests.
- People can add their own build-in emotions (socials).
- Lots of configuration menus, skinable, customizable message colors.
- Detailed maps which always track your position. It is unlikely to ever get totally lost!
- Player killing is only allowed for clans. Clans can ally with other clans.
- Deathmatch zones where you can host a deathmatch game, assemble a team, buy mobs and cannons and set up defense and attack squadrons for your team. Players won't loose stats in a deathmatch.
- Builders will love our zone-editor!Zones are build offline with a GUI program named 'Builder'. Just draw your zone on a grid, area creators even don't need to draw their zone on paper first.
'Builder' also has a integrated baby-version of Abydos to test your area on your own machine by telnetting to your localhost.

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