Top Mud Sites Forum Return to TopMudSites.com
Go Back  

Top Mud Sites Forum

Click here to Register

Search MUDS MUD Listings Visit Homepage Connect Via Telnet

Aabahran: The Forsaken Lands - MUD Details
Move your mouse pointer over field labels for a brief explanation
MUD Name Aabahran: The Forsaken Lands
Telnet Address play.theforsakenlands.com:1848
HomePage www.theforsakenlands.com
MUD Forums www.theforsakenlands.com/community/forums
Language English
Location USA
Admin Name Erelei, Anume, Tongar
Theme Medieval Fantasy
Brief Desc A free, high quality PK/RP mud catering to people looking for higher standard PK and RP environment. Try us out via a custom client available on our webpage - no download required.
Date Added 13th September, 2002
Codebase DikuMUD - ForsakenLands 3.0 (Rom based)
World Size Gigantic (20001+ rooms)
World Originality Mostly Original
Game Rating Inappropriate for children under 13
Player Killing Restricted Playerkilling
Roleplaying Mandatory
Online Status Fully Operational
Category Medieval Fantasy
Ranking Category Game-Medieval
Avg Players Online 21-25
Year Created 2000
Vote URL http://www.topmudsites.com/vote-virigoth.html
Features
  • Supports ANSI Color
  • Supports MSP
  • Has Quests
  • Class Based System
  • Level Based System
  • Multiclassing
  • Has Clans/Cabals
  • Equip saves on exit
  • Private Messaging System
  • Accepts Reviews
  • Free to Play

Aabahran: The Forsaken Lands - MUD Description
Welcome weary traveler, to Aabrahan. Meaning 'Cursed' in an ancient, long-forgotten tongue, the land known as Aabahran is a realm of conflict. For eons have the forces of good and evil waged their war upon its soil. Are you a valiant KNIGHT, a demonic minion of NEXUS? A mage of SAVANT, or a battle-hardened WARMASTER? Are you are a prestigeous NOBLE who one day aspires to be a rule of your city, or perhaps a vampiric assassin of the crime family SYNDICATE out fulfilling a contract against the world's most dominant empire - TRIBUNAL. Or perhaps you prefer to control the economy through trade and bartering as a MERCHANT.

With a motivated staff of over ten, all of the nine cabals are self-sufficient, and provide for enhanced gameplay. Army RISK-like combat now makes each and every one of FL’s original areas available for conquest. Diplomacy and trade between the cabals rests in the arms of it’s members, and through the innovative voting system. Above all this, you have the opportunity to apply to play any race you can think of. A Dragon? An imp? A shade? On FL the only limit is that of your own imagination. If there is something you want that is not here, chances are that it is in development - if not, we'll certainly consider it.

New to the concept of MUDs? No problem. In addition, FL boasts one of the most newbie-friendly systems available. With immortals and helpful players from locations spanning the globe, there is seldom a moment where one is not available and eager to answer any of your questions. Load up our web-based (no download) custom client or your own, and connect. You haven’t got a thing to lose.



All times are GMT -4. The time now is 04:34 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Style based on a design by Essilor
Copyright Top Mud Sites.com 2022