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| Caerlon - MUD Details | ||||||||||||||||||||||||||||||||||||||||||||||
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| Caerlon - MUD Description | |
| We currently offer a complex remort/tier system which allows players to multiclass and keep revious class skills upon remort. We offer several different types of clan systems and PK; the first type is Open Player-Killing in which players are able to attack other OPKers anywhere in the MUD besides 'safe' flagged rooms. In this type of PK, players are able to loot one another's corpses and undergo real PK losses. The second type of PK is Restricted-PK; here players are able to fight one another in specially made PK areas, and no real PK losses will be undergone (no eq loss, et cetera). NPK clans and non-clanned players are only able to fight other players in War Tournaments or in 'Combat Maze' flagged rooms, and no real PK losses will be dealt. We have an arena and war tournament option that is available to all players. There are 201 possible mortal levels, and 202-210 are reserved for staff members. We have removed the majority of stock areas in the game, but wish to remove all stock zones once we have enough areas for players to train in. This is a long and difficult task as we wish only to create top quality zones for players to enjoy, and because of this we are always accepting builder applications. We use standard OLC, but have added in several new options to advance game play. Roleplay is very important in the world of Caerlon. We are working on creating four continents in which players will inhabit based on their alignment, and there will also be race-based areas in which roleplay will be enforced at all times. There are three set gods in which our staff has created which will symbolize good/neutral/evil alignments, and each staff member will be placed under one of the alignments as a lesser god. Players are able to join religions and favor a particular devout of Caerlon. Come on by if you wish to contribute to our project or if you wish to test/play! |