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HellMOO - MUD Details
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MUD Name HellMOO
Telnet Address hellmoo.org:7777
HomePage hellmoo.org
Java/Web Client hellmoo.org/charon/
Language English
Location USA
Admin Name Gilmore, Spunky, Necanthrope, Jed, chill, Makhno, Britzlebrax
Theme Post-apocalyptic cyberpunk
Brief Desc Feature-rich game in a massive post-apocalyptic setting featuring restricted PVP, optional RP, unrestrained depravity, and a great community.
Date Added 18th July, 2008
Codebase MOO - LambdaMOO 1.10.4 (Hell variant)
World Size Gigantic (20001+ rooms)
World Originality All Original
Game Rating Adults only - strong language, sexuality or violence
Player Killing Restricted Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Post Apocalyptic
Ranking Category Game-Futuristic
Avg Players Online 36-50
Year Created 2004
Vote URL http://www.topmudsites.com/vote-HellMOO.html
Features
  • Supports ANSI Color
  • Supports MCCP
  • Supports MSP
  • Has Quests
  • Class-less System
  • Level-less System
  • Multiclassing
  • Has Clans/Cabals
  • Equip saves on exit
  • Private Messaging System
  • In-game Forums
  • Accepts Reviews
  • Free to Play

HellMOO - MUD Description
There was a time when you were young. You ran through green fields, played in the houses of your friends, had milk and cookies in your mother's kitchen. Then, one day out of the clear blue sky, atomic fire came and burned your old life away. Before you even knew why, before you could even pick through the smoking rubble of your life, bury the scorched bones of your family, the fighting began.

Survivor turned on survivor, a desperate struggle for food and water in the blackened ruins. Life became a battle of moments, lived day to day, a stolen can of food here, a knife fight there. You discovered something within yourself, a hidden reserve of willpower that refused to let you sit down in the desert and die.

As you wandered, small towns began to struggle upright out of the ashes of the old world. Some, blessed by a convergence of population and resources, grew larger, developing self-sustaining economies, even corporations and technologies. Gleaming steel in the great quiet dark of the desert, they offer a moment of respite from your wanderings. But everywhere the desert remains, a sea of sand and bones. It is hungry, and it is patient.

The survivor in you knows it is only a matter of time before you must face it again.

HellMOO is a post-apocalyptic hellscape role-playing game. Imagine a city filled with people who have nothing to lose, most of whom would murder you given the chance. Now imagine that they're starving, irradiated, and angry. Add to that hideous, unthinkable abominations that are the product of irresponsible genetics research and generations of radiation poisoning and pollution. Now imagine that multinational corporations are the only organizations cutthroat enough to have come out of the collapse of civilization with any real collective power, and that there are now no restrictions on them using that power however they like.

There are so many ways to die here, and thanks to the corporations' technology, you can keep coming back and experience each and every one of them. Not even suicide can get you out of hell.



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