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Aragond: the Chronicles - MUD Details
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MUD Name Aragond: the Chronicles
Telnet Address aragond.com:9000
HomePage aragond.com
Language English
Location USA
Admin Name Upro
Theme fantasy / high magic
Brief Desc Aragond is a fast developing, in depth mud with a ton of ease-of-use features. We're a roleplaying mud, with strong PVP elements. We also sport crafting, fishing, and an advanced combat system! Check us out!
Date Added 7th August, 2010
Codebase ROM - QuickMUD with all unique areas and quite a bit of unique code.
World Size Small (less than 3000 rooms)
World Originality All Original
Game Rating Not Specified
Player Killing Restricted Playerkilling
Roleplaying Encouraged
Online Status Open for Testing
Category Dungeons and Dragons
Ranking Category Game-Medieval
Avg Players Online 1-5
Year Created 2009
Vote URL http://www.topmudsites.com/vote-aragond.html
Features
  • Class Based System
  • Level Based System
  • Free to Play

Aragond: the Chronicles - MUD Description
Aragond: the Chronicles is the first chapter in an epic story about a world being discovered, developed, and protected against outside threat. Play any of 9 class and 10 race combinations, with the ability to multiclass later on, giving immense options in your character's potential array of abilities. Random loot drops combined with pre-defined objects give players many options for their equipment.

Join us now while in Alpha Testing, and help us iron out the systems, all the while learning the ins and outs of the game!

Some of our features:

- Multi classing (true d&d style)
- Ships (player owned and operated)
- Extended immortal functions (for running in game quests
and such)
- A huge materials list which everything in the world is created from;
players can collect materials from smelting/cutting objects and from
skills like mining, prospecting, and more!
- Crafting of course!
- A unique 'tracking' system, where all creatures leave footprints.
- Dynamic weather; each area has it's own climate, and weather can
affect your character in many ways (Rain can put out your torch, you can
slip and fall in combat, snow/rain washes away tracks/blood, etc...), and
the weather shows up in the room! (If it's been raining you see pools of rain,
if snowing it will show blankets of snow, etc..)
- A QEditor (Quest Edit) custom created for OLC.
- Multitudes of expansions to the stock OLC, including new
sectors, obj types, npc races, act flags, and much much more.
- Weapon specialization for fighters.
- Elemental specialization for wizards, giving them an edge
when dealing with their element of affinity.
- Wizards learn spells from scrolls, and can scribe them to
teach other wizards.
- Traps, trap detection, secret doors, hidden/buried objects, and more!
- Complete removal of stock areas. We're in the process of
rebuilding our world from scratch.
- Tiered skill system; gain guild ranks to learn better skills.
- And much, much more.

We have a stable base and some devoted staff, so if you're interested in building/playtesting here, drop by aragond.com:9000 or just email me at drew.haley@gmail.com.



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