|
|||||||
|
| Search MUDS | MUD Listings | Visit Homepage | Connect Via Telnet |
| Dark Metal - MUD Details | ||||||||||||||||||||||||||||||||||||||||||||||
| Move your mouse pointer over field labels for a brief explanation | ||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||
| Dark Metal - MUD Description | |
| Dark Metal is a cyberpunk-themed Old World of Darkness MUSH set in a post-apocalyptic Los Angeles/Tijuana metropolitan area. We support (predominantly 2nd edition) Vampire, Mage, Shifter, and Sorcerer races, as well as cyber-enhanced humans. Staff is active, friendly, and strongly encourages players to create PrPs (player-run-plots), as well as regularly running events for whomever wishes to play. Code is extensive and in constant upgrade, maintenance, and addition, heavy emphasis on creating an immersive reality. ------------- Imagine Utopia with a disease. The bright city and the great, green unknown are at war. One wields technology and the other, magic. Both have only a single foot soldier - the spirit of humanity. Both are parts of heaven, and while the war that can never end rages, the battlefield between inherits something of each. There is balance in all things. Light is sister to Darkness, Good is brother to Bad. It is the essence of existence, it is the truth that underlies understanding. In the cities of the Bright, where everyone has a number, a job, and the strong arm of the law for protection (not to mention the danegeld paid for such a privilege), the world is hard and real. Even the imagination has been explored and defined by the corporation sciences. Birth, sex, love, work, all are part and parcel of oppressive technology and engineered society. But in the Dark, these definitions are crushed by fear, anger, desire, shadows... and a dubious freedom. The edge of your vision pulls at your security. The world presses in too closely against the edges of the city, a distant force that seems to breathe.... This is the world of Dark Metal - a world of monsters and heroes. It's all a matter of perspective. |