|
|||||||
|
| Search MUDS | MUD Listings | Visit Homepage | Connect Via Telnet |
| Project Twilight - MUD Details | ||||||||||||||||||||||||||||||||||||
| Move your mouse pointer over field labels for a brief explanation | ||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||
| Project Twilight - MUD Description | |
| Come see an innovative and unusual rendition of White Wolf Studio's World of Darkness setting. What was once a Merc codebase has been gutted, stripped and is now back to being a decently stable and workable mud. Project Twilight is hiring builders, and though our bank of areas has room to grow, all areas are original works. Roleplay is a major part of life in the city, and our stories are ready to include grandiose schemes and personal narratives in ways that will shape the world. Features currently available in Project Twilight: Completely original areas and expanded area format. OLC thanks to an adapted version of Ivan's code. Storyteller utilities. Completely redesigned game mechanics. Setting and systems true to games by White Wolf Studios. Employment. Electoral system. Combo-based combat system. Atmospheric commands and systems. Support for Vampire: The Masquerade. Support for Werewolf: The Apocalypse. Features in development: Mob Artificial Intelligence and Memory. Vehicles. Support for Changeling: The Dreaming. Support for Mage: The Ascension. Support for Wraith: The Oblivion. |