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Let The End Times Roll - MUD Details
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MUD Name Let The End Times Roll
Telnet Address endtimes.genesismuds.com:9229
HomePage endtimes.wikidot.com
MUD Forums endtimes.genesismuds.com/forum
Language English
Location Las Vegas
Admin Name Faith
Theme buffyverse, angelverse, horror, vampire, buffy
Brief Desc Let The End Times Roll, a modern Buffy/Angelverse game set in Las Vegas.
Date Added 22nd March, 2009
Codebase RhostMUSH
World Size Small (less than 3000 rooms)
World Originality All Original
Game Rating Adults only - strong language, sexuality or violence
Player Killing Restricted Playerkilling
Roleplaying Mandatory
Online Status Fully Operational
Category Horror
Ranking Category Game-Horror
Avg Players Online 16-20
Year Created 2009
Vote URL http://www.topmudsites.com/vote-endtimes.html
Features
  • Supports ANSI Color
  • Class Based System
  • Level Based System
  • Private Messaging System
  • In-game Forums
  • Accepts Reviews
  • Free to Play
  • Hiring Builders

Let The End Times Roll - MUD Description
"The world is older than any of you know, and contrary to popular mythology, it did not begin as a paradise. For untold eons, demons walked the earth; made it their home... their Hell. In time they lost their purchase on this reality, and the way was made for the mortal animals. For Man. What remains of the Old Ones are vestiges: certain magicks, certain creatures." -- Giles, The Harvest

Let The End Times Roll is a modern Buffy/Angelverse game set in sparkling Sin City -- the desert jewel -- Las Vegas. Beneath the flashing bright lights and glitzy glamour there's a darker side to the city. An underbelly that needs to be fed, and it's often the souls of the poor fools drawn to the lies and false promises on which she feeds. What will you be in this multi layered world where dreams are made or broken on the throw of the dice or the flip of a card? Whatever your choice, you can be certain that nothing in Las Vegas is ever as it seems.

We are utilizing the Unisystem Buffy the Vampire Slayer and Angel RPG rules. We have a fully coded Character Generation and dice-resolution system. You don't need any of the published rulebooks to play; our news files are very extensive and the code handles almost all of the work!



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