|
|||||||
This is a discussion on "Looking for an RPI, where the 'I' stands for "Immersive"" in the Top Mud Sites Newbie Help forum : Originally Posted by KaVir Actually, yes it did - that's the real problem. The term "RPI" was coined by a tiny number of muds which had a very specific feature set (including permadeath, etc), and they invented it to differentiate their style of roleplaying mud from the competition. Other muds later came along and thought "Aha, RPI stands for roleplaying intensive! My mud has intensive roleplaying, so I think I'll use the term as well". This subject has also been discussed before, see here: http://www.topmudsites.com/forums/ro...-have-rpi.html Actually, the ... |
|
You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our MUD community today! If you have any problems with the registration process or your account login, please contact us. If you are a registered member of the old TMS forums, please click here
|
![]() |
|
|
LinkBack | Thread Tools |
|
|
#31 | |
|
Senior Member
Join Date: Jan 2006
Location: USA
Posts: 335
![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
Refer to Jez's post #56 and #58. Even she, who I associate instantly with an RPI, was willing to call Inferno an RPI. You clearly cannot do that nowadays! Reading through the past topic, again, it's clear that the word "RPI" never had a set of laid out conditions, which is probably why so much debate has come over the term. And clearly, there's STILL some confusion because the OP obviously thought he was wanting to play on an RPI only to be told that what he's looking for is NOT an RPI. Honestly, never really seen a mud who isn't an Armageddon Style mud declare themselves an RPI. Threshold has always been heavily roleplay enforced, and they've never bothered to call themselves an RPI or wanted to. Not sure what the post linked above was supposed to show me. It only seemed like there's been confusion and argument over the term for a while, and it is obviously continuing on today! Keep in mind that this discussion was started because a PLAYER was requesting what HE thought was an RPI. I can't respond to your MOO thing either because I'm not sure what MOOs are supposed to be now, and I've never tried God Wars. I wouldn't know if it's a MOO or not! I wouldn't have a problem with you wanting to call yourself a MOO. I would probably have a problem with you if I was running an object-oriented game, and you tried to tell me I couldn't be a MOO! ![]() |
|
|
|
|
|
|
#32 | |
|
Senior Member
Join Date: Apr 2002
Location: New England
Posts: 598
![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
I was naive, uninformed, uneducated, and ignorant. Ignorant because I had nothing really to compare my understanding of things to, because I had never attempted to try. Inferno isn't an RPI. It's roleplay enforced, but not particularly intensive. The code doesn't support roleplay; it supports levels and skill min-maxing. But because I had come from Gemstone to Inferno, I was obviously completely floored by the quality of roleplay in Inferno and realized that what I came from was cartoonish and 2-dimensional. Then, I went to Armageddon, and experienced difficulty getting into the whole idea of that genre, because what I came from was so different, I couldn't imagine myself enjoying it. But then I came to realize how 2-dimensional and cartoonish Inferno was...and that's when I started to actually pay attention to the differences. And the criteria, and the "unofficial" rules of terminology. It wasn't until after I stopped posting in that thread that I finally "got it." And in fact it's probably WHY I stopped posting in that thread; because I realized how stupid I sounded to people who actually knew what they were talking about. |
|
|
|
|
|
|
#33 | |||||
|
Senior Member
Join Date: Jan 2006
Location: USA
Posts: 335
![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
I think, though, that even as nice as that site is, it doesn't even give a really solid definition of an RPI mud. Here's a quote from the site: Quote:
Quote:
There is absolutely no mention of perma-death on the site, especially in the "What separates the RPIMUDs from other MUDs?" which is where I would expect a list of criteria for RPIs. From what everyone is saying here, an absolute in RPIs is perma-death. Shouldn't that be on the site dedicated to RPIMUDs then? Most of the "What separates" list focuses on describing the roleplay: Quote:
The RPIMUD requirements for an RPI mud is a prime example of why this debate still exists. RPI mud requirements are always changing, very vague, and, ultimately, seems to be just a gauge of the roleplaying skills of the players involved in various muds and a put down on other mud's roleplayers. (You can't be a REAL roleplayer if you chose to roleplay on anything but an RPI! Granted, this is more of a player's attitude than an admin's attitude. I've never heard any of the RPI mud admins say anything like that!) So, I honestly think the RPI community's refusal to actually acknowledge what the requirements are for being an RPI play a HUGE part in the confusion that the original poster obviously had. If *I* were to define an RPI based on what players on this site have been saying, I would list the following qualities:
Otherwise, RPI will always be a judgement call, and this confusion will always be around in some form or another. Until then, I think that RPIMUD is leaving things open-ended in order to incorporate the muds that they wish to and exclude the muds they wish to based on the judgement of a handful of people. Though, honestly, that's totally legit, too. Who knows! Maybe RPIMUD simply wants to end up incorporating ALL RP Enforced muds. I have no clue! Quote:
Anyway, sorry to keep the debate going. I guess I was just feeling bad for Burrtyr. ![]() |
|||||
|
|
|
|
|
#34 | |
|
Senior Member
Join Date: Jan 2006
Location: USA
Posts: 335
![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
I only pointed out your post that this is a confusion that LOTS of people have had, and I'm not really sure that the RPI community helps to resolve the confusion. And, honestly, I think that "roleplay immersive" or "roleplay intensive" applies to SEVERAL games that I would not think were Armageddon-style. Armageddon/Harshlands/SoI have a very distinctive style to them, in my opinion. I would never lump them in with something like Threshold or New Worlds, and they're even further removed from something like Ancient Anguish or BatMud. Anyway, I doubt that anyone thinks you sound stupid, or maybe you think I sound stupid talking about RPIs! I was more trying to find out if high fantasy and heavy mechanics (which is what I got from Burrtyr's post) is somehow anathema to RPIs.P.S. I was totally agreeing with the fact that it's confusing to try to figure out what an RPI is, which resulted in you referring to Inferno as an RPI, not that you were ignorant. Snipped a little bit too much. Last edited by Milawe : 03-12-2008 at 11:04 AM. Reason: Added the PS |
|
|
|
|
|
|
#35 |
|
Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 365
![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
I say we cut to the chase. This is about Armeggedon wanting a unique tagline for their game and games like it. I'm all for that, I just think RPI is the wrong tagline as Kavir, Mina, Threshold and everyone here attests in some form or another. While I agree with Threshold's premise that ARP would define it better (Armeggedon style mud) I think that is much too direct. I doubt many games would tag themselves with another mud's name saying they are in the same style. I think the name would have to be more generic and fit what Mina posted below on all the features such a game would proport to embrace.
If this isn't done, people are going to use RPI whether others of like genre like it or not. Which will in the end be confusing for all players. |
|
|
|
|
|
#36 | |
|
Senior Member
|
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
Wade left the definition vague and as soon as he created the site, a bunch of games that don't fit the traditional meaning of the term entered the site. Needless to say, I don't believe that had he included a more specific definition it would have prevented this from happening as there were even some H&S (which even stated that they were "role-play accepted" and not even enforced) which created listings; they were removed as soon as the obvious was noted. Unfortunately, there was no device in place to confirm acceptance to the listings, merely an after-the-fact check by staff and manual removal then. As a result of that, and due to the site's staff being unable to do the extensive confirmation at the time, several MUDs that clearly did not meet the criteria of the term slipped in and were established within the community. While a few were rejected, ultimately, by the time others were reviewed it was clear that the listings were not composed of the original intent. The problem existed of what to do as the very problem of confusing use of the term which we here are discussing was now present at that site. Removal of numerous games already on the site would only serve to create animosity while accepting some and rejecting others would create hypocrisy. That was one of the reasons I suggested the RPI-RPO-RPE distinction. Wade agreed but chose to use a different angle on my term RPO (pretty much splitting RPO and combining most RPO with RPE) by using the simple definition of "more natural" versus "more mechanical" skill advancement as the determining factor (a summary of some but not all the characteristics which originally defined the term RPI). Regardless, I don't think Wade had yet implemented at the time of his retirement from managing the site. I believe the wording used on rpimud.com to describe an RPI MUD is in need of revision to more accurately denote the context and origin of the term itself and recommended on the forums that it be used while simultaneously opening the site to any role-play enforced MUD (thereby not removing any MUDs already welcomed into the community despite their clear failure to meet the term). Incidently, acceptance of all Role-Play Enforced MUDs was opposed most strongly by one of the MUDs which would best fit the RPE category I outlined (they of course referred to themselves as RPI despite possessing very, very few of the characteristics that term originally applied to). Personally, I am not opposed to the greater inclusion of Role-Play Enforced MUDs on the site so long as an effort is made to draw distinctions which will allow potential players to know whether or not a game has the characteristics they are looking for. When the site will reflect this change I can not say as the site's staff member responsible for creating the listing features has other responsibilities elsewhere which occupy his time as well. Finally, I personally applaud Threshold and New Worlds for their honesty in not using the term RPI. I only wish more MUDs were willing to be honest in that regard. It would save players a lot of confusion. Take care, Jason |
|
|
|
|
|
|
#37 | ||
|
Senior Member
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 693
![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
![]() Quote:
And that is why RPI muds would be much better off calling themselves Armageddon Style RP or something of that nature. What RPI folks are talking about is a specific set of FEATURE CHOICES. They really are not, honestly, talking about RP that is factually more "intensive" than many other games. There is a list of features that RPI fans and creators like. That's great. Give that set of features a proper name and you'd be golden. |
||
|
|
|
|
|
#38 | |
|
Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,509
![]() ![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
And I've got to say, I wouldn't be too impressed by someone advertising their mud as "GodWars-like" just because it featured a war between gods. But what qualifies a mud as being "GodWars-like"? Is it just the codebase? I would say "no" (after all, God Wars II is written from scratch, as I still consider that to be a "GodWars-like" mud). Equally, if someone downloaded the GodWars codebase and removed the signature GodWars features, I wouldn't consider it to be "GodWars-like" (even though it would still be a GodWars derivative). Likewise, if you downloaded the RPI Engine and used it out-of-the-box to run a roleplaying-enforced mud, I think most people would consider that an RPI. And if you created your own mud from scratch, but duplicated the signature features of that codebase and ran it as roleplaying-enforced, I think most people would consider that an RPI as well. But if you downloaded the RPI Engine and turned it into a pure GoP non-RP mud, I don't think anyone would consider that an RPI - but at what point during your modifications would it cease to be an RPI? I guess, like many things, that would be a matter of personal interpretation. |
|
|
|
|
|
|
#39 | |
|
Senior Member
|
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
The confusion seems to stem from believing Role-Play Intensive MUD and Intensive Role-Play are one and the same. They are not. In the latter, "intensive" refers to the role-play, saying that it is marked by an intensity of experience. In the former example, "intensive" refers to the MUD in the same way the term "labor-intensive" does mean that the labor itself is "intense". The word "intensive" means that the expenditure of emphasis, be it coding or policy, is on the word that precedes it: in the case of RPI, role-play. Role-Play Intensive therefore isn't a reflection on the word Role-Play. What the term is referring to is that the features are designed around role-play, not around the traditional nature of MUD gameplay (ie, leveling, skill advancement, etc). While skills advance on an RPI, the emphasis, via policy, is on role-play and the features reflect the ambiguity that the mechanics should be paid attention. I have a friend who's an English professor and I keep meaning to have him write a technical explanation of this but alas every time I talk to him it slips my mind. I must be getting senile. :-D On the issue of OOC channels, I have been on numerous RP-enforced MUDs with them and despite claims to the contrary, the channels are not used sparingly and in a manner similar to RPIs. I heartily remember one RPE claiming they had never had a case of OOC channel abuse in the history of their game. Within a matter of days I learned they had recently been forced to temporarily shut down their OOC channel on account of abuse. Perusing their forums using the keyword OOC, I discovered this was not the first such instance. Now, there are always bad apples and MUDs without global channels are just as prone to such individuals using any existing means to carry out similar behavior. But not all players utilize AIM or forums or other means of OOC contact. And when such individuals use in-game channels to inappropriately convey IC information, the effect is limited. Say something to someone in a room and that person hears it as does everyone else in the room. Say it over a global channel and everyone playing has been exposed. Regardless of whether or not other means of abusing IC information over OOC could occur, such as AIM or forums, this particular danger isn't possible if there exist no OOC global channels (I use that term to distinguish between IC global channels used by administrators for purposes of managing the game and which are typically shielded from players anyway). Take care, Jason Last edited by prof1515 : 03-12-2008 at 02:23 PM. Reason: Left out a VERY IMPORTANT word without which the meaning of a sentence was completely reversed. |
|
|
|
|
|
|
#40 | ||||
|
Senior Member
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 693
![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
Quote:
Quote:
Quote:
If you don't like global OOC channels, that's fine. Everyone is free to have their own preferences. But don't try to argue that eliminating them has any real, long term effect on people staying IC or inappropriately mixing IC/OOC information. AIM, forums, email, etc. are all avenues people will use regardless of your OOC channel set up. That just gets us back to the main point: the RPI designation is more about describing a preferred feature set than actually designating intensive role play. That is why this issue crops up all the time. That is why people "misuse" (in the eyes of RPI mudders) the term. That is why other people find its use to be snooty and superior. Personally, I think it is safer (and overall better for RP) to have OOC global channels that everyone can see and that get logged by the game, than to not have them. If you don't have them, you push people towards third party programs that the admins of the game have no idea about and obviously cannot monitor or review. Those third party programs become their ONLY outlet for OOC discussion. At least with global OOC channels you have some idea regarding the OOC "traffic" related to your game - and no matter how intensive you think your RP is, there *WILL* be OOC discussion of your game. Now, that is pure opinion. I understand that. But that's the point. |
||||
|
|
|
|
|
#41 | |
|
Senior Member
Join Date: Jan 2006
Location: USA
Posts: 335
![]() |
Re: Looking for an RPI, where the 'I' stands for "Immersive"
Quote:
![]() Here are things that are not really subjective: perma-death classless system skill through use non-stock emoting system crafting system (even if I personally think some of them suck. rofl) roleplay enforced combat mechanics present hobbits allowed That's just a sample list. I'm not even saying that that is what RPIs SHOULD be defined as. I just think that it's clear that saying "we only have systems with RP in mind" is extremely subjective and is prone to abuse. |
|
|
|
|
|
|
#42 |