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This is a discussion on "A question" in the Top Mud Sites Newbie Help forum : Okay, I am programming an MUD, and I have most things in place. However, I cannot seem to work out how to get to test the MUD. I want to check on it every now and again, so I need to see if I'm doing something wrong. I'm using an MUD thingy that says Rom24. Any help would be greatly appreciated.... |
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#1 |
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New Member
Join Date: Jun 2006
Posts: 2
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Okay, I am programming an MUD, and I have most things in place. However, I cannot seem to work out how to get to test the MUD. I want to check on it every now and again, so I need to see if I'm doing something wrong. I'm using an MUD thingy that says Rom24.
Any help would be greatly appreciated. |
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#2 |
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Member
Join Date: May 2002
Posts: 140
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a) MUD stands for Multi-User Dungeon (Or Dimension, depends on who you ask), therefore it would be "A MUD" and not "AN", it just bothered me
b) The "thingy" that says ROM2.4 is the name of the codebase you're using, ROM in your case, followed by the version. c) To actually run the Mud, you need either a computer with a Linux/Unix OS, put all the files there, compile using GCC (There should be a makefile), and run the executable. If you are using Windows, you can download Cygwin (www.cygwin.com) and run it on that (Note that you'll need to set some packages in order to successfully compile, and not use the default ones). d) To connect to the game, you need a telnet client. Normal telnet will do, but better Mud clients such as GMud, ZMud, and many others will give you a better game-experience. After you launch the client, just connect to the computer running the Mud (If it's on the same machine, it would be "localhost"), on the port you ran it on, and you're all done. Good luck |
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#3 |
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New Member
Join Date: Jun 2006
Posts: 2
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Okay, I have the Cygwyn thing, but now I'm stuck again. I'm not quite sure what files to be running or how to run them. I have my client, so yeah...
I think I'm gonna be frequenting this board. So, can I ask how to run them and what files to run. |
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#4 |
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Member
Join Date: May 2002
Posts: 140
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Mmmm... I've never used the ROM codebase, so I can't exactly tell you which file, but instructions on how to run it after compilation should probably be included somewhere in the file you downloaded.
Check for any text files or documentation. |
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#5 |
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Banned
Join Date: Feb 2006
Posts: 153
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Hopefully, a helpful Rom person will come here and
give you detailed, step by step instructions on compiling, running, and modifying a rom mud. Good luck with that. If that doesn't happen, I suggest you read this: http://dead-souls.net/articles/why_ds.html -Crat |
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#6 |
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Member
Join Date: Jun 2002
Posts: 142
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