Soulkeeper is hiring builders !
Soulkeeper is a ressurrection of an old established codebase, together with a lot of new and refreshing ideas.
We have a highly modified diku/envy codebase, and coding is ongoing at a quick pace. We are not open to players yet, but will be within a month. If you are interested in building on a new MUD, please login and check us out. Telnet: soulkeeper.mcp-server.com 5111 A quick list of some of the features: * Random item drops. All items are generated randomly, and colorized based on how rare it is. Once a mob is killed is has a chance of dropping a random item(s), with randomly generated stats based on its rarity. * Dungeon / area instances. Players can create instances of areas, that only the group can enter. * Bosses / Mini-bosses / Champions, have a greater chance of dropping rare loot, but provide a tough challenge. * Clan system * ANSI color * MCCP / MXP support * OLC for instance/mob/set item creation. * Auction system * Automated battle system with PVP arenas, for different level ranges. PVP league tables based on these arenas. * Hotreboot functionality to minimize downtime. * many other changes too numerous to mention... Telnet: soulkeeper.mcp-server.com 5111 My blog dev site: See you there, Lothian |
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