Now we just need one of these bans here in the states and all will be well in the world.
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There are really two attitudes to take about competition.
1. It's healthy and makes everybody try harder to please the customer/user. That's my attitude, and the attitude of most successful people in any sort of competitive enterprise (maybe Bill Gates aside, heh heh), from guys like Michael Jordan to Scott McNealy of Sun. A rising tide raises all ships, though some people are, of course, too small-minded to see that. 2. Ban our competitors because we can't handle the pressure of competing with them or because we believe in banning anything we don't like . Which one are you advocating again? Would that be healthy competition or cowardice and intolerance? Seriously, I understand you were mainly trying to be funny in the expression of a dislike (for whatever reason) of Iron Realms, but unprovoked flaming isn't cool. Don't be one of those crazies who do that. You're better than that. --matt |
Matt,
Have you considered it might have been due to your gambling system in the game? China are as-we-speak cracking down all over on online betting both for money and not for money. A remote possibility, anyway. Far more likely is that the banning is an effect due to the proximity your server has to something more objectionable. -T. |
Well, that's possible of course, but I have a hard time believing that anyone in the Chinese government would be aware of any specific systems within our games. Text MUDs are non-entities on the world stage. At least IGN is a major games publication with a worldwide audience.
--matt |
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