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Aidan_RoD 09-19-2005 07:07 PM

Chaos Ascending was started in June of 2004. Staffed by a group of dedicated people who have worked for more than  a year to create a unique and custom place for people to play. After working for several months to customize our codebase, we are ready to open up for beta testing for our game. There are several things that you will find unique about Chaos Ascending, that you will not find in very many, if any at all, other muds out there.

Our world is made up of a highly detailed and custom set of areas that range from grassy heardlands, small country towns, a bustling city, to mountainous regions and desert flatlands. Currently, we have more than 6500 rooms available for you to explore and adventure through, with several more area’s in the works to  be brought in within a few months.

One of the most unique aspects of Chaos Ascending is our lack of classes, levels, and experience. Instead, when you roleplay your character or go adventuring within the world, you will earn CP or Character Points. With these points you may choose to increase your statistics or to learn a new skill/spell. The fight system in use is a custom version of the standard combat. While your hits go off automatically, the skills and spells you use in relation to your stats affects how often you hit with your weapon.

Our website is still under construction, but should hopefully be completed soon. If you have any questions, please feel free to log onto the game and ask, or you may email an Immortal for more information.

We hope to see you there!

Email: immortal -AT- chaos-ascending.com

Game:


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