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-   -   Huffington Post article on MUDs (http://www.topmudsites.com/forums/showthread.php?t=7061)

the_logos 06-24-2013 01:16 AM

Huffington Post article on MUDs
 


I don't agree with all of his conclusions but it's great to see the CTO of a mainstream media company like HuffPo (owned by AOL) writing about MUDs at all in a public forum.

Molly 06-24-2013 03:46 AM

Re: Huffington Post article on MUDs
 
Interesting article.

Pity he didn't provide any links to general Mud sites though, like TMS and TMC and Mudgamers.

Zivilyn 06-24-2013 02:19 PM

Re: Huffington Post article on MUDs
 
I added those links in comments Molly :)
Nice article!

- Ziv/Dave/Skol etc.

Ide 06-25-2013 09:25 PM

Re: Huffington Post article on MUDs
 
Yeah, you certainly don't see an article like that on a site like that every day. I think what the_logos said in the article's comments is a good look at the challenges, but on the other hand I think a lot of muds don't design their text presentation as well as they could. There's a lot of stuff you could do with player config options for battle spam and so forth that could ease play on mobile.

Zivilyn 06-26-2013 02:12 AM

Re: Huffington Post article on MUDs
 
Great call Ide, I've been looking at that in my own game myself (after 17 years you think we'd have already right? lol).
Figure I'll do a mobile browser detect and have it customizable on the player's file. Like a mobile prefs/regular prefs thing.
Ah, more on the TODO list heh.

Ristowe 07-09-2013 04:53 PM

Re: Huffington Post article on MUDs
 
Definitely an interesting article. It's nice to hear someone glorifying MUDs again, something I haven't seen or heard much of in over a decade. The thing that resonated the most with me was the fact that players return to their favorite games after lengthy absences. I've seen it (and done it) in games I've played over the years.

The one thing that the small technical footprint and low operating cost MUDs provide, though, is that keeping a MUD server online costs almost nothing compared to a social network, so our favorite games have longevity. I've played multiple games over the years that have been around for at least two decades now.


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