Theme:
Realistic medieval theme with addition of down-toned fantasy. Our prime goal is achieving a very high quality roleplay environment without reducing gameplay factors. Research is considered a must when planning particularly important zones, where everything needs to be realistic. Engine: Some resemblance of SMAUG, called TRE [the River’s edge code]. Building is done OLC with very powerful tools allowing MOB, item and room programs for enhanced creation. A player-friendly interference with lots of interesting features. The MUD will be centred around the webpage for future use. Builder: Dedicated and experienced builders aiming for perfection and with the ability to work both solo and in team with frequent progress. Good grammar and spelling is a demand, as well as samples of work sent in with application. Recommended age: above 16 years old. Zones can be given to builders or constructed from their own ideas. Coder: Visit: http:\\mud.rocke.org and click your way onto the coding application for further info. Sounds interesting? Mail to with a quick description about yourself and samples of your work. |
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Eat meat? Must have been richer than normal peasants.
Meat was very rare, even in the rotten variety, vegetables were more the norm. |
Tofu-beef. When I was doing the peasant thing in France in the 11th century, we ate a lot of it.
--matt |
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