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-   -   Clandestine MUD opens its arms to the community! (http://www.topmudsites.com/forums/showthread.php?t=2003)

DonathinFrye 05-23-2006 07:37 PM

After many years of an isolationist approach to advertising after some scary code issues, Clandestine MUD has been preparing for a public re-opening and pairing with myself. As a long-time player of Clandestine(8 years now) and admin of several other MUDs, I can promise you with sincerity that my description of Clandestine is not an exaggeration. It is an amazing game, marketed to every kind of RPGer imaginable.

If you're looking for a new home and enjoy MUDs with an active playerbase and never-ending things to do - then Clandestine MUD is the place for you. I have posted its description below. Ask if you have any questions!



DonathinFrye 05-23-2006 07:39 PM

Jason Sebek's Clandestine MUD has been 100% Free since its opening in 1997. Clandestine's primary focus is to create a fun environment that can appeal to any RPGer. To this end, we offer:


- The most beautiful text-mmorpg asthetics in original color coding, descriptions, combat gameplay, channels, and more. Simply put, playing Clandestine is as easy on the eye as it gets. Infact, we have an extra-ordinary number of legally blind players who are still able to enjoy Clandestine because of the care we have taken with our asthetics.

- Clandestine supports and promotes two new MUDing Clients; the small, sleek, fast, and travel-sized "cMUD", and the long-waited free MUSH Client and zMUD alternative, "wxMUD".

- Clandestine's completely original world offers secrets, puzzles, and Boss fights that challenge a player's brain and not just his stats. Clandestine's world has given off-shoots to single player graphical RPGs, fan-games, fan-fiction, and fan-music.

- Clandestine offers you the option to player-kill. Our combat is centered around a dozen player-run religions, and the group combat is challenging, competitive, large-scale, unique, and fun. If you want to join a religious cause, but would rather stick to roleplaying, the religious Priest-Sects are given charge over interviewing new members and various roleplayed rituals and events.

- Clandestine offers player-created homes, Castles, towns, and more to aid roleplay. While roleplay is not mandatory, those who seek RPI quality roleplay are free to create their own private worlds and even join the RP-Only Continent on Clandestine.

- Clandestine offers code and gameplay options never seen on other MUDs. From over a dozen in-depth minigames(from freeze-tag, to jousting, to casinos, to Bloodbaths) to an original Blacksmithing system, original Spellcrafting system(breaking down elements from spells to create new spells), Fusion(combining multiple player-characters into a more powerful character controlled by both players), a completely original and complex Questing system, Animal Empathy, Spirit Enslavement, Soulwalking, Alchemy, Chemistry, Channeler Pocket Dimensions and Mazes, and more... Clandestine has so many toys, you will never find yourself finished with the game.


CLANDESTINE MUD


telnet:: mud.clandestinemud.com:9476

cron0s 05-24-2006 06:43 AM

You will probably want to include the mud website, connection address and port number in any future advertisments.

DonathinFrye 05-24-2006 01:02 PM


Letita 05-25-2006 11:06 PM

Hey everyone.

Though Donathin Frye said it all, I still wished to give my greetings to everyone looking for a new homeMUD aswell.

Being a longterm clandestine player (98-00 and 03-...) I can
say that the mud has been growing and still grows in it's beauty and variosity of activities to do over there. Even when you think you've got it all, there will be more to achieve cus of the constant changes that accure.

Anyway what I want to say is: welcome to join Clandestine and find yourself a new home where friends are easy to find and something interesting happens to you every day.

DonathinFrye 05-28-2006 01:05 AM

The Estonian server our website is run off of is shut down for a few days while we attempt to fix an issue with Estonian voting. You can still connect to the MUD, though, using the telnet in the original post of this thread. And nice to see you again, Letita! : )

leio 05-29-2006 07:12 AM

The website is up and fully functional again.

--------------
Mart Raudsepp

Webmaster of
Project Manager of

tehScarecrow 05-29-2006 12:02 PM


DonathinFrye 05-29-2006 01:36 PM


prof1515 05-29-2006 06:33 PM

Sounds like someone didn't read their rules and policies then. :-P

tehScarecrow 05-29-2006 07:13 PM


DonathinFrye 05-29-2006 10:20 PM

Multiplaying happens, you're welcome to come back so we can harrass you for your teenage, criminal actions. :o

DonathinFrye 05-31-2006 10:34 PM

We are in the process of switching to a new, improved server; this process has caused us to close down for a day or two - however we will re-open them very shortly. I will, of course, post when we do.

Malifax 06-01-2006 11:17 AM

I define "multi-playing" as using mule characters to augment a main character or using multiple characters in unison to achieve a task. It's one of my pet peeves, something I truly, truly detest. I have no problem with people playing two characters at a time, however, as long as they stay IC and don't "multi-play."

I think I'll take a look at Clandestine. It sounds interesting. I'm always looking for somewhere to play beyond the game I'm running. I think it's especially important for admins to keep in touch with their player side.

DonathinFrye 06-02-2006 01:07 AM

As promised, we are back. Enjoy, and ask if you have any questions!

DonathinFrye 06-07-2006 06:06 AM

To clarify, based on some questions asked - our new Estonian server is located in Estonia, Europe... however, English is still Clandestine's primary[and for the sake of peace, publically enforced] language. However, we are incredibly thankful to the Estonians for hosting us on their gift of an extremely powerful server. Now just to fix the system-time issue...

NOTE:
Clandestine's playerbase boasts incredibly unique MUD Demographics, the majority of its players hailing from one of the below minorities, with a strong showing of the typical MUD Demographical players as well(such as myself, actually).


-Very Strong European Playerbase, especially Estonia & Sweden
-Strong Far Eastern playerbase, especially Singapore & Australia
-A quite large, very supportive base of homosexual players
-Strong asthetics and gameplay for easy access to legally blind players. Thus, many legally blind players are here.
-A dedicated base of legally deaf players.

-Still your typical 16-25 majority American hack 'n slashers
-Still your middle aged RPers & strong personalities


We boast playerbases from over a dozen countries. If you are interested in playing a very social MUD, where nearly 50% of the players that you become friends with are from other countries, Clandestine is perfect for you. It doesn't hurt that it has amazing asthetics, gameplay, diversity, exploration, questing, and PvP combat either.

Luvan 06-08-2006 02:21 AM

I hope I am not mucking up your advertising, but I thought I should mention clandestine is the funnest I have had muding for five or six years. (Just started playing three or four days ago)

I reccomend it for anyone.

Brawndel 06-08-2006 07:52 AM


DonathinFrye 06-08-2006 12:46 PM


Luvan 06-08-2006 12:58 PM

There is an optional automap that you can choose to have, it can be turned off by typing automap. That should remove much of the nonsense you see room to room.

Also in the beginning zone there are a very large amount of rooms for a farm area that have ascii graphics in place of a actual room description, if you type brief it will completely shut off the room description and only show the room name, you could probably use that until you made it out of the area. After that there are very very few rooms (at least as far as I have encountered) with ascii grapic room descriptions.

Also there is a way to look at your score (which has lots of symbols etc in it normally) in another way which takes out all those extra symbols. The command is score2. (there are still symbols that represent your armor class, but your armor class is also given in numbers)

You can also configure your prompt (as you probably already know) to take out any symbols there.

I believe there is one more thing I was going to mention that may help but it has jumped out of my head. I hope this helps if you still want to play.


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