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Terloch 05-16-2002 07:31 PM

Was wondering if anyone out there has done anything with their socket command (or anything similar) to work with MAC addresses, or has it configured some way to make multi-play tracking (for places which do not allow it) easier...

Email me or post something on here if you do...thanks

Yui Unifex 05-17-2002 10:06 PM

You wouldn't be able to do anything useful with the MAC address, because you're not guarunteed consistency unless you're on a local network.  It's also very easy to spoof (most unix systems can use "ifconfig hwaddr=new mac" to change it), unlike an IP.  There is (was) an interesting discussion about it on TMC .

As for multiplay tracking, I haven't implemented anything like this for muds, but I've found that these reports works pretty well for other adminstration areas: Log all IPs and/or hostnames to a database along with the user they logged in under.  Then simply cross-reference host and user with two reports.  These reports detail which hosts logged on as which user, and which users logged on as which host.  I have a summary of this output sent to an email address daily.

Probably the easiest way to prevent multiplaying is to simply check the existing connected addresses when a player connects.  Although that doesn't really stop proxy-users =).


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