Experimental MUDS
I'm not interested in a pbase, or thousands of rooms, or placing in the top 10/50/100/1000, I simply want to make a few tiny MUDs to get the hang of creating individual worlds and stories.
I would want it to be functional, so I could possibly show it to some friends, etc and let them try it out, but I'm not trying for The Next Best MUD. Any tips on how to begin? I would appreciate a suggestion for a ready to use codebase. I am willing to learn coding in order to maintain/edit the base, though. Note- I'm planning to do this all on a mac, though I am saving up for a windows computer. |
Re: Experimental MUDS
I would say the circlemud would be easiest but most mud packages run on Linux. So you would do your modifications in some mac editor and run it from a linux site.
Here's the site: |
Re: Experimental MUDS
It's fairly easy to compile CircleMUD and run it under OSX (freeBSD). TbaMUD's Linux makefile requires minor modifications. For coding, I use XCode's editor.
That's if you believe all this world needs is another half dozen MUD servers... |
All times are GMT -4. The time now is 05:23 PM. |
Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Top Mud Sites.com 2022