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-   -   Seven Kingdoms is now open! (http://www.topmudsites.com/forums/showthread.php?t=6659)

Velt 01-09-2012 02:40 AM

Seven Kingdoms is now open!
 
Seven Kingdoms is now open for all! After several months of player testing and site development we are now ready to open our doors to the public. We are a Dragonlance based mud that features 7 classes, 38 subclasses, 1200+ spells, songs, prayers & abilities. If you're interested in crafting we offer a rich recipe based crafting system featuring over 40 skills to master, and for the hardcore, a pure Artisan class that gains experience via crafting.

Feel free to check out our site at for more information.

skmud.com Port 9100

plamzi 01-09-2012 11:37 AM

Re: Seven Kingdoms is now open!
 
I visited briefly. There are lots of interesting features already coded in. The dev seems very capable and dedicated. It seems that the game will have appeal especially for those who like crafting in an RP setting and those who appreciate mob AI.

Remmy 01-11-2012 03:31 AM

Re: Seven Kingdoms is now open!
 
Thought it had alot of promise, the age thing turns me off in any mud though :-(

Best of luck to you guys though!

Misha Locke 01-12-2012 05:27 PM

Re: Seven Kingdoms is now open!
 
What age thing? :O

Remmy 01-13-2012 01:18 AM

Re: Seven Kingdoms is now open!
 
Characters aging till they die, didn't see if they die at all but the aging skill decrease is what I was referring to within 'help age'

Velt 01-13-2012 12:35 PM

Re: Seven Kingdoms is now open!
 
Help Age just needs updated/removed.

Age based effects have been disabled since the beginning.


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