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-   -   RP Exp Announcement Moves (http://www.topmudsites.com/forums/showthread.php?t=412)

Fern 03-21-2006 09:33 PM

All right. Let's get settled in here and then continue the discussion in appropriate channels.

Feel free to look back at the Announcements panel for prior information unless someone can move the contents over to here.

Spazmatic 03-22-2006 10:34 AM

So, do we get an answer, or no? I'm still curious, though my curiosity is somewhat waning with the passing time.

Valg 03-22-2006 01:23 PM

Sounds good to me as well. I'd love to implement a system inspired on this on our game (I have a semi-rabid interest in diversified XP systems), and I'm also interested in a puzzle-solver sort of way to see how you attacked the problem.

I recognize that it's your intellectual property and you're under no obligation to share any/all of it, of course. We don't always spill the beans about our own nuts-n-bolts stuff with our own players, let alone with the wider community, so I completely understand if you want to keep things under your virtual hat.

Aarn 03-22-2006 03:27 PM

Like Valg has been saying, with CF being a mandatory roleplay MUD, we love the idea of exp rewards for roleplay.  We currently have a system for immortals to hand some out manually for anything we see and like, but there's no way our ~20 immortals, who are pretty much never all on at the exact same time, can watch the 50-100 players who may be on at any one time.

As it is now, our players get automated experience via several means for exploring dangerous/remote areas, and even some smaller amount for exploring normal areas for the first time.  We've been developing steadily in the direction of non-combat exp rewards for a few years now, but we can still only give roleplay exp bonuses manually.

Anyway, I'm curious to hear more as well.

Fern 03-23-2006 02:03 AM

Again, not ignoring you, but I am trapped with RL for a small delay.

Aidan_RoD 03-23-2006 10:57 PM

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